public class MultiTreeUI extends TreeUI
A multiplexing UI used to combine TreeUIs.
This file was automatically generated by AutoMulti.
protected Vector uis
The vector containing the real UIs. This is populated in the call to createUI, and can be obtained by calling the getUIs method. The first element is guaranteed to be the real UI obtained from the default look and feel.
public MultiTreeUI()
public ComponentUI[] getUIs()
Returns the list of UIs associated with this multiplexing UI. This allows processing of the UIs by an application aware of multiplexing UIs on components.
public Rectangle getPathBounds(JTree a,
TreePath b) Invokes the getPathBounds method on each UI handled by this object.
getPathBounds in class TreeUI
LookAndFeel
public TreePath getPathForRow(JTree a,
int b) Invokes the getPathForRow method on each UI handled by this object.
getPathForRow in class TreeUI
LookAndFeel
public int getRowForPath(JTree a,
TreePath b) Invokes the getRowForPath method on each UI handled by this object.
getRowForPath in class TreeUI
LookAndFeel
public int getRowCount(JTree a)
Invokes the getRowCount method on each UI handled by this object.
getRowCount in class TreeUI
LookAndFeel
public TreePath getClosestPathForLocation(JTree a,
int b,
int c) Invokes the getClosestPathForLocation method on each UI handled by this object.
getClosestPathForLocation in class TreeUI
LookAndFeel
public boolean isEditing(JTree a)
Invokes the isEditing method on each UI handled by this object.
isEditing in class TreeUI
LookAndFeel
public boolean stopEditing(JTree a)
Invokes the stopEditing method on each UI handled by this object.
stopEditing in class TreeUI
LookAndFeel
public void cancelEditing(JTree a)
Invokes the cancelEditing method on each UI handled by this object.
cancelEditing in class TreeUI
public void startEditingAtPath(JTree a,
TreePath b) Invokes the startEditingAtPath method on each UI handled by this object.
startEditingAtPath in class TreeUI
public TreePath getEditingPath(JTree a)
Invokes the getEditingPath method on each UI handled by this object.
getEditingPath in class TreeUI
LookAndFeel
public boolean contains(JComponent a,
int b,
int c) Invokes the contains method on each UI handled by this object.
contains in class ComponentUI
a - the component where the x,y location is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsb - the x coordinate of the pointc - the y coordinate of the pointLookAndFeel
JComponent.contains(int, int), Component.contains(int, int)
public void update(Graphics a,
JComponent b) Invokes the update method on each UI handled by this object.
update in class ComponentUI
a - the Graphics context in which to paintb - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsComponentUI.paint(java.awt.Graphics, javax.swing.JComponent), JComponent.paintComponent(java.awt.Graphics)
public static ComponentUI createUI(JComponent a)
Returns a multiplexing UI instance if any of the auxiliary LookAndFeels supports this UI. Otherwise, just returns the UI object obtained from the default LookAndFeel.
public void installUI(JComponent a)
Invokes the installUI method on each UI handled by this object.
installUI in class ComponentUI
a - the component where this UI delegate is being installedComponentUI.uninstallUI(javax.swing.JComponent), JComponent.setUI(javax.swing.plaf.ComponentUI), JComponent.updateUI()
public void uninstallUI(JComponent a)
Invokes the uninstallUI method on each UI handled by this object.
uninstallUI in class ComponentUI
a - the component from which this UI delegate is being removed; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsComponentUI.installUI(javax.swing.JComponent), JComponent.updateUI()
public void paint(Graphics a,
JComponent b) Invokes the paint method on each UI handled by this object.
paint in class ComponentUI
a - the Graphics context in which to paintb - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsComponentUI.update(java.awt.Graphics, javax.swing.JComponent)public Dimension getPreferredSize(JComponent a)
Invokes the getPreferredSize method on each UI handled by this object.
getPreferredSize in class ComponentUI
a - the component whose preferred size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsLookAndFeel
JComponent.getPreferredSize(), LayoutManager.preferredLayoutSize(java.awt.Container)
public Dimension getMinimumSize(JComponent a)
Invokes the getMinimumSize method on each UI handled by this object.
getMinimumSize in class ComponentUI
a - the component whose minimum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsLookAndFeel
JComponent.getMinimumSize(), LayoutManager.minimumLayoutSize(java.awt.Container), ComponentUI.getPreferredSize(javax.swing.JComponent)
public Dimension getMaximumSize(JComponent a)
Invokes the getMaximumSize method on each UI handled by this object.
getMaximumSize in class ComponentUI
a - the component whose maximum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsLookAndFeel
JComponent.getMaximumSize(), LayoutManager2.maximumLayoutSize(java.awt.Container)
public int getAccessibleChildrenCount(JComponent a)
Invokes the getAccessibleChildrenCount method on each UI handled by this object.
getAccessibleChildrenCount in class ComponentUI
LookAndFeel
ComponentUI.getAccessibleChild(javax.swing.JComponent, int)public Accessible getAccessibleChild(JComponent a,
int b) Invokes the getAccessibleChild method on each UI handled by this object.
getAccessibleChild in class ComponentUI
b - zero-based index of childLookAndFeel
ComponentUI.getAccessibleChildrenCount(javax.swing.JComponent)
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