It is very common to take different actions depending on the value of one variable. This is possible using the if statement in the following way
if (X == 1) do_something (); elseif (X == 2) do_something_else (); else do_something_completely_different (); endif
This kind of code can however be very cumbersome to both write and maintain. To overcome this problem Octave supports the switch statement. Using this statement, the above example becomes
switch (X)
case 1
do_something ();
case 2
do_something_else ();
otherwise
do_something_completely_different ();
endswitch This code makes the repetitive structure of the problem more explicit, making the code easier to read, and hence maintain. Also, if the variable X should change its name, only one line would need changing compared to one line per case when if statements are used.
The general form of the switch statement is
switch (expression)
case label
command_list
case label
command_list
…
otherwise
command_list
endswitch where label can be any expression. However, duplicate label values are not detected, and only the command_list corresponding to the first match will be executed. For the switch statement to be meaningful at least one case label command_list clause must be present, while the otherwise command_list clause is optional.
If label is a cell array the corresponding command_list is executed if any of the elements of the cell array match expression. As an example, the following program will print ‘Variable is either 6 or 7’.
A = 7;
switch (A)
case { 6, 7 }
printf ("variable is either 6 or 7\n");
otherwise
printf ("variable is neither 6 nor 7\n");
endswitch As with all other specific end keywords, endswitch may be replaced by end, but you can get better diagnostics if you use the specific forms.
One advantage of using the switch statement compared to using if statements is that the labels can be strings. If an if statement is used it is not possible to write
if (X == "a string") # This is NOT valid
since a character-to-character comparison between X and the string will be made instead of evaluating if the strings are equal. This special-case is handled by the switch statement, and it is possible to write programs that look like this
switch (X)
case "a string"
do_something
…
endswitch | • Notes for the C Programmer: |
© 1996–2018 John W. Eaton
Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies.
Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one.Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions.
https://octave.org/doc/interpreter/The-switch-Statement.html