Prior to the introduction of TypedArray
, the JavaScript language had no mechanism for reading or manipulating streams of binary data. The Buffer
class was introduced as part of the Node.js API to enable interaction with octet streams in TCP streams, file system operations, and other contexts.
With TypedArray
now available, the Buffer
class implements the Uint8Array
API in a manner that is more optimized and suitable for Node.js.
Instances of the Buffer
class are similar to arrays of integers from 0
to 255
(other integers are coerced to this range by & 255
operation) but correspond to fixed-sized, raw memory allocations outside the V8 heap. The size of the Buffer
is established when it is created and cannot be changed.
The Buffer
class is within the global scope, making it unlikely that one would need to ever use require('buffer').Buffer
.
// Creates a zero-filled Buffer of length 10. const buf1 = Buffer.alloc(10); // Creates a Buffer of length 10, filled with 0x1. const buf2 = Buffer.alloc(10, 1); // Creates an uninitialized buffer of length 10. // This is faster than calling Buffer.alloc() but the returned // Buffer instance might contain old data that needs to be // overwritten using either fill() or write(). const buf3 = Buffer.allocUnsafe(10); // Creates a Buffer containing [0x1, 0x2, 0x3]. const buf4 = Buffer.from([1, 2, 3]); // Creates a Buffer containing UTF-8 bytes [0x74, 0xc3, 0xa9, 0x73, 0x74]. const buf5 = Buffer.from('tést'); // Creates a Buffer containing Latin-1 bytes [0x74, 0xe9, 0x73, 0x74]. const buf6 = Buffer.from('tést', 'latin1');
Buffer.from()
, Buffer.alloc()
, and Buffer.allocUnsafe()
In versions of Node.js prior to 6.0.0, Buffer
instances were created using the Buffer
constructor function, which allocates the returned Buffer
differently based on what arguments are provided:
Buffer()
(e.g. new Buffer(10)
) allocates a new Buffer
object of the specified size. Prior to Node.js 8.0.0, the memory allocated for such Buffer
instances is not initialized and can contain sensitive data. Such Buffer
instances must be subsequently initialized by using either buf.fill(0)
or by writing to the entire Buffer
. While this behavior is intentional to improve performance, development experience has demonstrated that a more explicit distinction is required between creating a fast-but-uninitialized Buffer
versus creating a slower-but-safer Buffer
. Since Node.js 8.0.0, Buffer(num)
and new Buffer(num)
return a Buffer
with initialized memory.Buffer
as the first argument copies the passed object's data into the Buffer
.ArrayBuffer
or a SharedArrayBuffer
returns a Buffer
that shares allocated memory with the given array buffer.Because the behavior of new Buffer()
is different depending on the type of the first argument, security and reliability issues can be inadvertently introduced into applications when argument validation or Buffer
initialization is not performed.
For example, if an attacker can cause an application to receive a number where a string is expected, the application may call new Buffer(100)
instead of new Buffer("100")
, it will allocate a 100 byte buffer instead of allocating a 3 byte buffer with content "100"
. This is commonly possible using JSON API calls. Since JSON distinguishes between numeric and string types, it allows injection of numbers where a naive application might expect to always receive a string. Before Node.js 8.0.0, the 100 byte buffer might contain arbitrary pre-existing in-memory data, so may be used to expose in-memory secrets to a remote attacker. Since Node.js 8.0.0, exposure of memory cannot occur because the data is zero-filled. However, other attacks are still possible, such as causing very large buffers to be allocated by the server, leading to performance degradation or crashing on memory exhaustion.
To make the creation of Buffer
instances more reliable and less error-prone, the various forms of the new Buffer()
constructor have been deprecated and replaced by separate Buffer.from()
, Buffer.alloc()
, and Buffer.allocUnsafe()
methods.
Developers should migrate all existing uses of the new Buffer()
constructors to one of these new APIs.
Buffer.from(array)
returns a new Buffer
that contains a copy of the provided octets.Buffer.from(arrayBuffer[, byteOffset[, length]])
returns a new Buffer
that shares the same allocated memory as the given ArrayBuffer
.Buffer.from(buffer)
returns a new Buffer
that contains a copy of the contents of the given Buffer
.Buffer.from(string[, encoding])
returns a new Buffer
that contains a copy of the provided string.Buffer.alloc(size[, fill[, encoding]])
returns a new initialized Buffer
of the specified size. This method is slower than Buffer.allocUnsafe(size)
but guarantees that newly created Buffer
instances never contain old data that is potentially sensitive. A TypeError
will be thrown if size
is not a number.Buffer.allocUnsafe(size)
and Buffer.allocUnsafeSlow(size)
each return a new uninitialized Buffer
of the specified size
. Because the Buffer
is uninitialized, the allocated segment of memory might contain old data that is potentially sensitive.Buffer
instances returned by Buffer.allocUnsafe()
may be allocated off a shared internal memory pool if size
is less than or equal to half Buffer.poolSize
. Instances returned by Buffer.allocUnsafeSlow()
never use the shared internal memory pool.
--zero-fill-buffers
command line optionNode.js can be started using the --zero-fill-buffers
command line option to cause all newly allocated Buffer
instances to be zero-filled upon creation by default. Before Node.js 8.0.0, this included buffers allocated by new Buffer(size)
. Since Node.js 8.0.0, buffers allocated with new
are always zero-filled, whether this option is used or not. Buffer.allocUnsafe()
, Buffer.allocUnsafeSlow()
, and new SlowBuffer(size)
. Use of this flag can have a significant negative impact on performance. Use of the --zero-fill-buffers
option is recommended only when necessary to enforce that newly allocated Buffer
instances cannot contain old data that is potentially sensitive.
$ node --zero-fill-buffers > Buffer.allocUnsafe(5); <Buffer 00 00 00 00 00>
Buffer.allocUnsafe()
and Buffer.allocUnsafeSlow()
"unsafe"?When calling Buffer.allocUnsafe()
and Buffer.allocUnsafeSlow()
, the segment of allocated memory is uninitialized (it is not zeroed-out). While this design makes the allocation of memory quite fast, the allocated segment of memory might contain old data that is potentially sensitive. Using a Buffer
created by Buffer.allocUnsafe()
without completely overwriting the memory can allow this old data to be leaked when the Buffer
memory is read.
While there are clear performance advantages to using Buffer.allocUnsafe()
, extra care must be taken in order to avoid introducing security vulnerabilities into an application.
When string data is stored in or extracted out of a Buffer
instance, a character encoding may be specified.
const buf = Buffer.from('hello world', 'ascii'); console.log(buf.toString('hex')); // Prints: 68656c6c6f20776f726c64 console.log(buf.toString('base64')); // Prints: aGVsbG8gd29ybGQ= console.log(Buffer.from('fhqwhgads', 'ascii')); // Prints: <Buffer 66 68 71 77 68 67 61 64 73> console.log(Buffer.from('fhqwhgads', 'utf16le')); // Prints: <Buffer 66 00 68 00 71 00 77 00 68 00 67 00 61 00 64 00 73 00>
The character encodings currently supported by Node.js include:
'ascii'
- For 7-bit ASCII data only. This encoding is fast and will strip the high bit if set.
'utf8'
- Multibyte encoded Unicode characters. Many web pages and other document formats use UTF-8.
'utf16le'
- 2 or 4 bytes, little-endian encoded Unicode characters. Surrogate pairs (U+10000 to U+10FFFF) are supported.
'ucs2'
- Alias of 'utf16le'
.
'base64'
- Base64 encoding. When creating a Buffer
from a string, this encoding will also correctly accept "URL and Filename Safe Alphabet" as specified in RFC 4648, Section 5.
'latin1'
- A way of encoding the Buffer
into a one-byte encoded string (as defined by the IANA in RFC 1345, page 63, to be the Latin-1 supplement block and C0/C1 control codes).
'binary'
- Alias for 'latin1'
.
'hex'
- Encode each byte as two hexadecimal characters.
Modern Web browsers follow the WHATWG Encoding Standard which aliases both 'latin1'
and 'ISO-8859-1'
to 'win-1252'
. This means that while doing something like http.get()
, if the returned charset is one of those listed in the WHATWG specification it is possible that the server actually returned 'win-1252'
-encoded data, and using 'latin1'
encoding may incorrectly decode the characters.
Buffer
instances are also Uint8Array
instances. However, there are subtle incompatibilities with TypedArray
. For example, while ArrayBuffer#slice()
creates a copy of the slice, the implementation of Buffer#slice()
creates a view over the existing Buffer
without copying, making Buffer#slice()
far more efficient.
It is also possible to create new TypedArray
instances from a Buffer
with the following caveats:
The Buffer
object's memory is copied to the TypedArray
, not shared.
The Buffer
object's memory is interpreted as an array of distinct elements, and not as a byte array of the target type. That is, new Uint32Array(Buffer.from([1, 2, 3, 4]))
creates a 4-element Uint32Array
with elements [1, 2, 3, 4]
, not a Uint32Array
with a single element [0x1020304]
or [0x4030201]
.
It is possible to create a new Buffer
that shares the same allocated memory as a TypedArray
instance by using the TypedArray
object's .buffer
property.
const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Copies the contents of `arr`. const buf1 = Buffer.from(arr); // Shares memory with `arr`. const buf2 = Buffer.from(arr.buffer); console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 a0 0f> arr[1] = 6000; console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 70 17>
When creating a Buffer
using a TypedArray
's .buffer
, it is possible to use only a portion of the underlying ArrayBuffer
by passing in byteOffset
and length
parameters.
const arr = new Uint16Array(20); const buf = Buffer.from(arr.buffer, 0, 16); console.log(buf.length); // Prints: 16
The Buffer.from()
and TypedArray.from()
have different signatures and implementations. Specifically, the TypedArray
variants accept a second argument that is a mapping function that is invoked on every element of the typed array:
TypedArray.from(source[, mapFn[, thisArg]])
The Buffer.from()
method, however, does not support the use of a mapping function:
Buffer.from(array)
Buffer.from(buffer)
Buffer.from(arrayBuffer[, byteOffset[, length]])
Buffer.from(string[, encoding])
Buffer
instances can be iterated over using for..of
syntax:
const buf = Buffer.from([1, 2, 3]); for (const b of buf) { console.log(b); } // Prints: // 1 // 2 // 3
Additionally, the buf.values()
, buf.keys()
, and buf.entries()
methods can be used to create iterators.
The Buffer
class is a global type for dealing with binary data directly. It can be constructed in a variety of ways.
Buffer.from(array)
instead.array
<integer[]> An array of bytes to copy from.Allocates a new Buffer
using an array
of octets.
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'. const buf = new Buffer([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
Buffer.from(arrayBuffer[, byteOffset[, length]])
instead.arrayBuffer
<ArrayBuffer> | <SharedArrayBuffer> An ArrayBuffer
, SharedArrayBuffer
or the .buffer
property of a TypedArray
.byteOffset
<integer> Index of first byte to expose. Default: 0
.length
<integer> Number of bytes to expose. Default: arrayBuffer.length - byteOffset
.This creates a view of the ArrayBuffer
or SharedArrayBuffer
without copying the underlying memory. For example, when passed a reference to the .buffer
property of a TypedArray
instance, the newly created Buffer
will share the same allocated memory as the TypedArray
.
The optional byteOffset
and length
arguments specify a memory range within the arrayBuffer
that will be shared by the Buffer
.
const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Shares memory with `arr`. const buf = new Buffer(arr.buffer); console.log(buf); // Prints: <Buffer 88 13 a0 0f> // Changing the original Uint16Array changes the Buffer also. arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17>
Buffer.from(buffer)
instead.buffer
<Buffer> | <Uint8Array> An existing Buffer
or Uint8Array
from which to copy data.Copies the passed buffer
data onto a new Buffer
instance.
const buf1 = new Buffer('buffer'); const buf2 = new Buffer(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // Prints: auffer console.log(buf2.toString()); // Prints: buffer
size
<integer> The desired length of the new Buffer
.Allocates a new Buffer
of size
bytes. If size
is larger than buffer.constants.MAX_LENGTH
or smaller than 0, ERR_INVALID_OPT_VALUE
is thrown. A zero-length Buffer
is created if size
is 0.
Prior to Node.js 8.0.0, the underlying memory for Buffer
instances created in this way is not initialized. The contents of a newly created Buffer
are unknown and may contain sensitive data. Use Buffer.alloc(size)
instead to initialize a Buffer
with zeroes.
const buf = new Buffer(10); console.log(buf); // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
Buffer.from(string[, encoding])
instead.Creates a new Buffer
containing string
. The encoding
parameter identifies the character encoding of string
.
const buf1 = new Buffer('this is a tést'); const buf2 = new Buffer('7468697320697320612074c3a97374', 'hex'); console.log(buf1.toString()); // Prints: this is a tést console.log(buf2.toString()); // Prints: this is a tést console.log(buf1.toString('ascii')); // Prints: this is a tC)st
size
<integer> The desired length of the new Buffer
.fill
<string> | <Buffer> | <Uint8Array> | <integer> A value to pre-fill the new Buffer
with. Default: 0
.encoding
<string> If fill
is a string, this is its encoding. Default: 'utf8'
.Allocates a new Buffer
of size
bytes. If fill
is undefined
, the Buffer
will be zero-filled.
const buf = Buffer.alloc(5); console.log(buf); // Prints: <Buffer 00 00 00 00 00>
If size
is larger than buffer.constants.MAX_LENGTH
or smaller than 0, ERR_INVALID_OPT_VALUE
is thrown. A zero-length Buffer
is created if size
is 0.
If fill
is specified, the allocated Buffer
will be initialized by calling buf.fill(fill)
.
const buf = Buffer.alloc(5, 'a'); console.log(buf); // Prints: <Buffer 61 61 61 61 61>
If both fill
and encoding
are specified, the allocated Buffer
will be initialized by calling buf.fill(fill, encoding)
.
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
Calling Buffer.alloc()
can be significantly slower than the alternative Buffer.allocUnsafe()
but ensures that the newly created Buffer
instance contents will never contain sensitive data.
A TypeError
will be thrown if size
is not a number.
size
<integer> The desired length of the new Buffer
.Allocates a new Buffer
of size
bytes. If size
is larger than buffer.constants.MAX_LENGTH
or smaller than 0, ERR_INVALID_OPT_VALUE
is thrown. A zero-length Buffer
is created if size
is 0.
The underlying memory for Buffer
instances created in this way is not initialized. The contents of the newly created Buffer
are unknown and may contain sensitive data. Use Buffer.alloc()
instead to initialize Buffer
instances with zeroes.
const buf = Buffer.allocUnsafe(10); console.log(buf); // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32> buf.fill(0); console.log(buf); // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
A TypeError
will be thrown if size
is not a number.
The Buffer
module pre-allocates an internal Buffer
instance of size Buffer.poolSize
that is used as a pool for the fast allocation of new Buffer
instances created using Buffer.allocUnsafe()
and the deprecated new Buffer(size)
constructor only when size
is less than or equal to Buffer.poolSize >> 1
(floor of Buffer.poolSize
divided by two).
Use of this pre-allocated internal memory pool is a key difference between calling Buffer.alloc(size, fill)
vs. Buffer.allocUnsafe(size).fill(fill)
. Specifically, Buffer.alloc(size, fill)
will never use the internal Buffer
pool, while Buffer.allocUnsafe(size).fill(fill)
will use the internal Buffer
pool if size
is less than or equal to half Buffer.poolSize
. The difference is subtle but can be important when an application requires the additional performance that Buffer.allocUnsafe()
provides.
size
<integer> The desired length of the new Buffer
.Allocates a new Buffer
of size
bytes. If size
is larger than buffer.constants.MAX_LENGTH
or smaller than 0, ERR_INVALID_OPT_VALUE
is thrown. A zero-length Buffer
is created if size
is 0.
The underlying memory for Buffer
instances created in this way is not initialized. The contents of the newly created Buffer
are unknown and may contain sensitive data. Use buf.fill(0)
to initialize such Buffer
instances with zeroes.
When using Buffer.allocUnsafe()
to allocate new Buffer
instances, allocations under 4KB are sliced from a single pre-allocated Buffer
. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffer
instances. This approach improves both performance and memory usage by eliminating the need to track and clean up as many persistent objects.
However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer
instance using Buffer.allocUnsafeSlow()
and then copying out the relevant bits.
// Need to keep around a few small chunks of memory. const store = []; socket.on('readable', () => { let data; while (null !== (data = readable.read())) { // Allocate for retained data. const sb = Buffer.allocUnsafeSlow(10); // Copy the data into the new allocation. data.copy(sb, 0, 0, 10); store.push(sb); } });
Buffer.allocUnsafeSlow()
should be used only as a last resort after a developer has observed undue memory retention in their applications.
A TypeError
will be thrown if size
is not a number.
string
<string> | <Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <SharedArrayBuffer> A value to calculate the length of.encoding
<string> If string
is a string, this is its encoding. Default: 'utf8'
.string
.Returns the actual byte length of a string. This is not the same as String.prototype.length
since that returns the number of characters in a string.
For 'base64'
and 'hex'
, this function assumes valid input. For strings that contain non-Base64/Hex-encoded data (e.g. whitespace), the return value might be greater than the length of a Buffer
created from the string.
const str = '\u00bd + \u00bc = \u00be'; console.log(`${str}: ${str.length} characters, ` + `${Buffer.byteLength(str, 'utf8')} bytes`); // Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
When string
is a Buffer
/DataView
/TypedArray
/ArrayBuffer
/ SharedArrayBuffer
, the actual byte length is returned.
buf1
<Buffer> | <Uint8Array>
buf2
<Buffer> | <Uint8Array>
Compares buf1
to buf2
typically for the purpose of sorting arrays of Buffer
instances. This is equivalent to calling buf1.compare(buf2)
.
const buf1 = Buffer.from('1234'); const buf2 = Buffer.from('0123'); const arr = [buf1, buf2]; console.log(arr.sort(Buffer.compare)); // Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ] // (This result is equal to: [buf2, buf1].)
list
<Buffer[]> | <Uint8Array[]> List of Buffer
or Uint8Array
instances to concat.totalLength
<integer> Total length of the Buffer
instances in list
when concatenated.Returns a new Buffer
which is the result of concatenating all the Buffer
instances in the list
together.
If the list has no items, or if the totalLength
is 0, then a new zero-length Buffer
is returned.
If totalLength
is not provided, it is calculated from the Buffer
instances in list
. This however causes an additional loop to be executed in order to calculate the totalLength
, so it is faster to provide the length explicitly if it is already known.
If totalLength
is provided, it is coerced to an unsigned integer. If the combined length of the Buffer
s in list
exceeds totalLength
, the result is truncated to totalLength
.
// Create a single `Buffer` from a list of three `Buffer` instances. const buf1 = Buffer.alloc(10); const buf2 = Buffer.alloc(14); const buf3 = Buffer.alloc(18); const totalLength = buf1.length + buf2.length + buf3.length; console.log(totalLength); // Prints: 42 const bufA = Buffer.concat([buf1, buf2, buf3], totalLength); console.log(bufA); // Prints: <Buffer 00 00 00 00 ...> console.log(bufA.length); // Prints: 42
array
<integer[]>
Allocates a new Buffer
using an array
of octets.
// Creates a new Buffer containing UTF-8 bytes of the string 'buffer'. const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
A TypeError
will be thrown if array
is not an Array
or other type appropriate for Buffer.from()
variants.
arrayBuffer
<ArrayBuffer> | <SharedArrayBuffer> An ArrayBuffer
, SharedArrayBuffer
, or the .buffer
property of a TypedArray
.byteOffset
<integer> Index of first byte to expose. Default: 0
.length
<integer> Number of bytes to expose. Default: arrayBuffer.length - byteOffset
.This creates a view of the ArrayBuffer
without copying the underlying memory. For example, when passed a reference to the .buffer
property of a TypedArray
instance, the newly created Buffer
will share the same allocated memory as the TypedArray
.
const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Shares memory with `arr`. const buf = Buffer.from(arr.buffer); console.log(buf); // Prints: <Buffer 88 13 a0 0f> // Changing the original Uint16Array changes the Buffer also. arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17>
The optional byteOffset
and length
arguments specify a memory range within the arrayBuffer
that will be shared by the Buffer
.
const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2
A TypeError
will be thrown if arrayBuffer
is not an ArrayBuffer
or a SharedArrayBuffer
or other type appropriate for Buffer.from()
variants.
buffer
<Buffer> | <Uint8Array> An existing Buffer
or Uint8Array
from which to copy data.Copies the passed buffer
data onto a new Buffer
instance.
const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // Prints: auffer console.log(buf2.toString()); // Prints: buffer
A TypeError
will be thrown if buffer
is not a Buffer
or other type appropriate for Buffer.from()
variants.
object
<Object> An object supporting Symbol.toPrimitive
or valueOf()
.offsetOrEncoding
<integer> | <string> A byte-offset or encoding, depending on the value returned either by object.valueOf()
or object[Symbol.toPrimitive]()
.length
<integer> A length, depending on the value returned either by object.valueOf()
or object[Symbol.toPrimitive]()
.For objects whose valueOf()
function returns a value not strictly equal to object
, returns Buffer.from(object.valueOf(), offsetOrEncoding, length)
.
const buf = Buffer.from(new String('this is a test')); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
For objects that support Symbol.toPrimitive
, returns Buffer.from(object[Symbol.toPrimitive](), offsetOrEncoding, length)
.
class Foo { [Symbol.toPrimitive]() { return 'this is a test'; } } const buf = Buffer.from(new Foo(), 'utf8'); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
A TypeError
will be thrown if object
has not mentioned methods or is not of other type appropriate for Buffer.from()
variants.
Creates a new Buffer
containing string
. The encoding
parameter identifies the character encoding of string
.
const buf1 = Buffer.from('this is a tést'); const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf1.toString()); // Prints: this is a tést console.log(buf2.toString()); // Prints: this is a tést console.log(buf1.toString('ascii')); // Prints: this is a tC)st
A TypeError
will be thrown if string
is not a string or other type appropriate for Buffer.from()
variants.
Returns true
if obj
is a Buffer
, false
otherwise.
Returns true
if encoding
contains a supported character encoding, or false
otherwise.
console.log(Buffer.isEncoding('utf-8')); // Prints: true console.log(Buffer.isEncoding('hex')); // Prints: true console.log(Buffer.isEncoding('utf/8')); // Prints: false console.log(Buffer.isEncoding('')); // Prints: false
8192
This is the size (in bytes) of pre-allocated internal Buffer
instances used for pooling. This value may be modified.
index
<integer>
The index operator [index]
can be used to get and set the octet at position index
in buf
. The values refer to individual bytes, so the legal value range is between 0x00
and 0xFF
(hex) or 0
and 255
(decimal).
This operator is inherited from Uint8Array
, so its behavior on out-of-bounds access is the same as UInt8Array
- that is, getting returns undefined
and setting does nothing.
// Copy an ASCII string into a `Buffer` one byte at a time. const str = 'Node.js'; const buf = Buffer.allocUnsafe(str.length); for (let i = 0; i < str.length; i++) { buf[i] = str.charCodeAt(i); } console.log(buf.toString('ascii')); // Prints: Node.js
ArrayBuffer
object based on which this Buffer
object is created.const arrayBuffer = new ArrayBuffer(16); const buffer = Buffer.from(arrayBuffer); console.log(buffer.buffer === arrayBuffer); // Prints: true
byteOffset
on the underlying ArrayBuffer
object based on which this Buffer
object is created.When setting byteOffset
in Buffer.from(ArrayBuffer, byteOffset, length)
or sometimes when allocating a buffer smaller than Buffer.poolSize
the buffer doesn't start from a zero offset on the underlying ArrayBuffer
.
This can cause problems when accessing the underlying ArrayBuffer
directly using buf.buffer
, as the first bytes in this ArrayBuffer
may be unrelated to the buf
object itself.
A common issue is when casting a Buffer
object to a TypedArray
object, in this case one needs to specify the byteOffset
correctly:
// Create a buffer smaller than `Buffer.poolSize`. const nodeBuffer = new Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]); // When casting the Node.js Buffer to an Int8 TypedArray remember to use the // byteOffset. new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);
target
<Buffer> | <Uint8Array> A Buffer
or Uint8Array
with which to compare buf
.targetStart
<integer> The offset within target
at which to begin comparison. Default: 0
.targetEnd
<integer> The offset within target
at which to end comparison (not inclusive). Default: target.length
.sourceStart
<integer> The offset within buf
at which to begin comparison. Default: 0
.sourceEnd
<integer> The offset within buf
at which to end comparison (not inclusive). Default: buf.length
.Compares buf
with target
and returns a number indicating whether buf
comes before, after, or is the same as target
in sort order. Comparison is based on the actual sequence of bytes in each Buffer
.
0
is returned if target
is the same as buf
1
is returned if target
should come before buf
when sorted.-1
is returned if target
should come after buf
when sorted.const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('BCD'); const buf3 = Buffer.from('ABCD'); console.log(buf1.compare(buf1)); // Prints: 0 console.log(buf1.compare(buf2)); // Prints: -1 console.log(buf1.compare(buf3)); // Prints: -1 console.log(buf2.compare(buf1)); // Prints: 1 console.log(buf2.compare(buf3)); // Prints: 1 console.log([buf1, buf2, buf3].sort(Buffer.compare)); // Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ] // (This result is equal to: [buf1, buf3, buf2].)
The optional targetStart
, targetEnd
, sourceStart
, and sourceEnd
arguments can be used to limit the comparison to specific ranges within target
and buf
respectively.
const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]); const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]); console.log(buf1.compare(buf2, 5, 9, 0, 4)); // Prints: 0 console.log(buf1.compare(buf2, 0, 6, 4)); // Prints: -1 console.log(buf1.compare(buf2, 5, 6, 5)); // Prints: 1
ERR_OUT_OF_RANGE
is thrown if targetStart < 0
, sourceStart < 0
, targetEnd > target.byteLength
, or sourceEnd > source.byteLength
.
target
<Buffer> | <Uint8Array> A Buffer
or Uint8Array
to copy into.targetStart
<integer> The offset within target
at which to begin writing. Default: 0
.sourceStart
<integer> The offset within buf
from which to begin copying. Default: 0
.sourceEnd
<integer> The offset within buf
at which to stop copying (not inclusive). Default: buf.length
.Copies data from a region of buf
to a region in target
even if the target
memory region overlaps with buf
.
// Create two `Buffer` instances. const buf1 = Buffer.allocUnsafe(26); const buf2 = Buffer.allocUnsafe(26).fill('!'); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`. buf1.copy(buf2, 8, 16, 20); console.log(buf2.toString('ascii', 0, 25)); // Prints: !!!!!!!!qrst!!!!!!!!!!!!!
// Create a `Buffer` and copy data from one region to an overlapping region // within the same `Buffer`. const buf = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf[i] = i + 97; } buf.copy(buf, 0, 4, 10); console.log(buf.toString()); // Prints: efghijghijklmnopqrstuvwxyz
Creates and returns an iterator of [index, byte]
pairs from the contents of buf
.
// Log the entire contents of a `Buffer`. const buf = Buffer.from('buffer'); for (const pair of buf.entries()) { console.log(pair); } // Prints: // [0, 98] // [1, 117] // [2, 102] // [3, 102] // [4, 101] // [5, 114]
otherBuffer
<Buffer> | <Uint8Array> A Buffer
or Uint8Array
with which to compare buf
.Returns true
if both buf
and otherBuffer
have exactly the same bytes, false
otherwise.
const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('414243', 'hex'); const buf3 = Buffer.from('ABCD'); console.log(buf1.equals(buf2)); // Prints: true console.log(buf1.equals(buf3)); // Prints: false
value
<string> | <Buffer> | <Uint8Array> | <integer> The value with which to fill buf
.offset
<integer> Number of bytes to skip before starting to fill buf
. Default: 0
.end
<integer> Where to stop filling buf
(not inclusive). Default: buf.length
.encoding
<string> The encoding for value
if value
is a string. Default: 'utf8'
.buf
.Fills buf
with the specified value
. If the offset
and end
are not given, the entire buf
will be filled:
// Fill a `Buffer` with the ASCII character 'h'. const b = Buffer.allocUnsafe(50).fill('h'); console.log(b.toString()); // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
value
is coerced to a uint32
value if it is not a string, Buffer
, or integer. If the resulting integer is greater than 255
(decimal), buf
will be filled with value & 255
.
If the final write of a fill()
operation falls on a multi-byte character, then only the bytes of that character that fit into buf
are written:
// Fill a `Buffer` with a two-byte character. console.log(Buffer.allocUnsafe(3).fill('\u0222')); // Prints: <Buffer c8 a2 c8>
If value
contains invalid characters, it is truncated; if no valid fill data remains, an exception is thrown:
const buf = Buffer.allocUnsafe(5); console.log(buf.fill('a')); // Prints: <Buffer 61 61 61 61 61> console.log(buf.fill('aazz', 'hex')); // Prints: <Buffer aa aa aa aa aa> console.log(buf.fill('zz', 'hex')); // Throws an exception.
value
<string> | <Buffer> | <Uint8Array> | <integer> What to search for.byteOffset
<integer> Where to begin searching in buf
. If negative, then offset is calculated from the end of buf
. Default: 0
.encoding
<string> If value
is a string, this is its encoding. Default: 'utf8'
.true
if value
was found in buf
, false
otherwise.Equivalent to buf.indexOf() !== -1
.
const buf = Buffer.from('this is a buffer'); console.log(buf.includes('this')); // Prints: true console.log(buf.includes('is')); // Prints: true console.log(buf.includes(Buffer.from('a buffer'))); // Prints: true console.log(buf.includes(97)); // Prints: true (97 is the decimal ASCII value for 'a') console.log(buf.includes(Buffer.from('a buffer example'))); // Prints: false console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8))); // Prints: true console.log(buf.includes('this', 4)); // Prints: false
value
<string> | <Buffer> | <Uint8Array> | <integer> What to search for.byteOffset
<integer> Where to begin searching in buf
. If negative, then offset is calculated from the end of buf
. Default: 0
.encoding
<string> If value
is a string, this is the encoding used to determine the binary representation of the string that will be searched for in buf
. Default: 'utf8'
.value
in buf
, or -1
if buf
does not contain value
.If value
is:
value
is interpreted according to the character encoding in encoding
.Buffer
or Uint8Array
, value
will be used in its entirety. To compare a partial Buffer
, use buf.slice()
.value
will be interpreted as an unsigned 8-bit integer value between 0
and 255
.const buf = Buffer.from('this is a buffer'); console.log(buf.indexOf('this')); // Prints: 0 console.log(buf.indexOf('is')); // Prints: 2 console.log(buf.indexOf(Buffer.from('a buffer'))); // Prints: 8 console.log(buf.indexOf(97)); // Prints: 8 (97 is the decimal ASCII value for 'a') console.log(buf.indexOf(Buffer.from('a buffer example'))); // Prints: -1 console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8))); // Prints: 8 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le')); // Prints: 4 console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le')); // Prints: 6
If value
is not a string, number, or Buffer
, this method will throw a TypeError
. If value
is a number, it will be coerced to a valid byte value, an integer between 0 and 255.
If byteOffset
is not a number, it will be coerced to a number. If the result of coercion is NaN
or 0
, then the entire buffer will be searched. This behavior matches String#indexOf()
.
const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.indexOf(99.9)); console.log(b.indexOf(256 + 99)); // Passing a byteOffset that coerces to NaN or 0. // Prints: 1, searching the whole buffer. console.log(b.indexOf('b', undefined)); console.log(b.indexOf('b', {})); console.log(b.indexOf('b', null)); console.log(b.indexOf('b', []));
If value
is an empty string or empty Buffer
and byteOffset
is less than buf.length
, byteOffset
will be returned. If value
is empty and byteOffset
is at least buf.length
, buf.length
will be returned.
Creates and returns an iterator of buf
keys (indices).
const buf = Buffer.from('buffer'); for (const key of buf.keys()) { console.log(key); } // Prints: // 0 // 1 // 2 // 3 // 4 // 5
value
<string> | <Buffer> | <Uint8Array> | <integer> What to search for.byteOffset
<integer> Where to begin searching in buf
. If negative, then offset is calculated from the end of buf
. Default: buf.length
- 1
.encoding
<string> If value
is a string, this is the encoding used to determine the binary representation of the string that will be searched for in buf
. Default: 'utf8'
.value
in buf
, or -1
if buf
does not contain value
.Identical to buf.indexOf()
, except the last occurrence of value
is found rather than the first occurrence.
const buf = Buffer.from('this buffer is a buffer'); console.log(buf.lastIndexOf('this')); // Prints: 0 console.log(buf.lastIndexOf('buffer')); // Prints: 17 console.log(buf.lastIndexOf(Buffer.from('buffer'))); // Prints: 17 console.log(buf.lastIndexOf(97)); // Prints: 15 (97 is the decimal ASCII value for 'a') console.log(buf.lastIndexOf(Buffer.from('yolo'))); // Prints: -1 console.log(buf.lastIndexOf('buffer', 5)); // Prints: 5 console.log(buf.lastIndexOf('buffer', 4)); // Prints: -1 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le')); // Prints: 6 console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le')); // Prints: 4
If value
is not a string, number, or Buffer
, this method will throw a TypeError
. If value
is a number, it will be coerced to a valid byte value, an integer between 0 and 255.
If byteOffset
is not a number, it will be coerced to a number. Any arguments that coerce to NaN
, like {}
or undefined
, will search the whole buffer. This behavior matches String#lastIndexOf()
.
const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.lastIndexOf(99.9)); console.log(b.lastIndexOf(256 + 99)); // Passing a byteOffset that coerces to NaN. // Prints: 1, searching the whole buffer. console.log(b.lastIndexOf('b', undefined)); console.log(b.lastIndexOf('b', {})); // Passing a byteOffset that coerces to 0. // Prints: -1, equivalent to passing 0. console.log(b.lastIndexOf('b', null)); console.log(b.lastIndexOf('b', []));
If value
is an empty string or empty Buffer
, byteOffset
will be returned.
Returns the amount of memory allocated for buf
in bytes. This does not necessarily reflect the amount of "usable" data within buf
.
// Create a `Buffer` and write a shorter ASCII string to it. const buf = Buffer.alloc(1234); console.log(buf.length); // Prints: 1234 buf.write('some string', 0, 'ascii'); console.log(buf.length); // Prints: 1234
While the length
property is not immutable, changing the value of length
can result in undefined and inconsistent behavior. Applications that wish to modify the length of a Buffer
should therefore treat length
as read-only and use buf.slice()
to create a new Buffer
.
let buf = Buffer.allocUnsafe(10); buf.write('abcdefghj', 0, 'ascii'); console.log(buf.length); // Prints: 10 buf = buf.slice(0, 5); console.log(buf.length); // Prints: 5
buf.buffer
instead.The buf.parent
property is a deprecated alias for buf.buffer
.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.Reads a signed 64-bit integer from buf
at the specified offset
with the specified endian format (readBigInt64BE()
returns big endian, readBigInt64LE()
returns little endian).
Integers read from a Buffer
are interpreted as two's complement signed values.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.Reads an unsigned 64-bit integer from buf
at the specified offset
with specified endian format (readBigUInt64BE()
returns big endian, readBigUInt64LE()
returns little endian).
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64BE(0)); // Prints: 4294967295n console.log(buf.readBigUInt64LE(0)); // Prints: 18446744069414584320n
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - 8
. Default: 0
.Reads a 64-bit double from buf
at the specified offset
with specified endian format (readDoubleBE()
returns big endian, readDoubleLE()
returns little endian).
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleBE(0)); // Prints: 8.20788039913184e-304 console.log(buf.readDoubleLE(0)); // Prints: 5.447603722011605e-270 console.log(buf.readDoubleLE(1)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - 4
. Default: 0
.Reads a 32-bit float from buf
at the specified offset
with specified endian format (readFloatBE()
returns big endian, readFloatLE()
returns little endian).
const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatBE(0)); // Prints: 2.387939260590663e-38 console.log(buf.readFloatLE(0)); // Prints: 1.539989614439558e-36 console.log(buf.readFloatLE(1)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - 1
. Default: 0
.Reads a signed 8-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
const buf = Buffer.from([-1, 5]); console.log(buf.readInt8(0)); // Prints: -1 console.log(buf.readInt8(1)); // Prints: 5 console.log(buf.readInt8(2)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - 2
. Default: 0
.Reads a signed 16-bit integer from buf
at the specified offset
with the specified endian format (readInt16BE()
returns big endian, readInt16LE()
returns little endian).
Integers read from a Buffer
are interpreted as two's complement signed values.
const buf = Buffer.from([0, 5]); console.log(buf.readInt16BE(0)); // Prints: 5 console.log(buf.readInt16LE(0)); // Prints: 1280 console.log(buf.readInt16LE(1)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - 4
. Default: 0
.Reads a signed 32-bit integer from buf
at the specified offset
with the specified endian format (readInt32BE()
returns big endian, readInt32LE()
returns little endian).
Integers read from a Buffer
are interpreted as two's complement signed values.
const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32BE(0)); // Prints: 5 console.log(buf.readInt32LE(0)); // Prints: 83886080 console.log(buf.readInt32LE(1)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - byteLength
.byteLength
<integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6
.Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as a two's complement signed value. Supports up to 48 bits of accuracy.
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntLE(0, 6).toString(16)); // Prints: -546f87a9cbee console.log(buf.readIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE. console.log(buf.readIntBE(1, 0).toString(16)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - 1
. Default: 0
.Reads an unsigned 8-bit integer from buf
at the specified offset
.
const buf = Buffer.from([1, -2]); console.log(buf.readUInt8(0)); // Prints: 1 console.log(buf.readUInt8(1)); // Prints: 254 console.log(buf.readUInt8(2)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - 2
. Default: 0
.Reads an unsigned 16-bit integer from buf
at the specified offset
with specified endian format (readUInt16BE()
returns big endian, readUInt16LE()
returns little endian).
const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16BE(0).toString(16)); // Prints: 1234 console.log(buf.readUInt16LE(0).toString(16)); // Prints: 3412 console.log(buf.readUInt16BE(1).toString(16)); // Prints: 3456 console.log(buf.readUInt16LE(1).toString(16)); // Prints: 5634 console.log(buf.readUInt16LE(2).toString(16)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - 4
. Default: 0
.Reads an unsigned 32-bit integer from buf
at the specified offset
with specified endian format (readUInt32BE()
returns big endian, readUInt32LE()
returns little endian).
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32BE(0).toString(16)); // Prints: 12345678 console.log(buf.readUInt32LE(0).toString(16)); // Prints: 78563412 console.log(buf.readUInt32LE(1).toString(16)); // Throws ERR_OUT_OF_RANGE.
offset
<integer> Number of bytes to skip before starting to read. Must satisfy 0 <= offset <= buf.length - byteLength
.byteLength
<integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6
.Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as an unsigned integer. Supports up to 48 bits of accuracy.
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readUIntLE(0, 6).toString(16)); // Prints: ab9078563412 console.log(buf.readUIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE.
start
<integer> Where the new Buffer
will start. Default: 0
.end
<integer> Where the new Buffer
will end (not inclusive). Default: buf.length
.Returns a new Buffer
that references the same memory as the original, but offset and cropped by the start
and end
indices.
Specifying end
greater than buf.length
will return the same result as that of end
equal to buf.length
.
Modifying the new Buffer
slice will modify the memory in the original Buffer
because the allocated memory of the two objects overlap.
// Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte // from the original `Buffer`. const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } const buf2 = buf1.subarray(0, 3); console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: abc buf1[0] = 33; console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: !bc
Specifying negative indexes causes the slice to be generated relative to the end of buf
rather than the beginning.
const buf = Buffer.from('buffer'); console.log(buf.subarray(-6, -1).toString()); // Prints: buffe // (Equivalent to buf.subarray(0, 5).) console.log(buf.subarray(-6, -2).toString()); // Prints: buff // (Equivalent to buf.subarray(0, 4).) console.log(buf.subarray(-5, -2).toString()); // Prints: uff // (Equivalent to buf.subarray(1, 4).)
start
<integer> Where the new Buffer
will start. Default: 0
.end
<integer> Where the new Buffer
will end (not inclusive). Default: buf.length
.Returns a new Buffer
that references the same memory as the original, but offset and cropped by the start
and end
indices.
This is the same behavior as buf.subarray()
.
This method is not compatible with the Uint8Array.prototype.slice()
, which is a superclass of Buffer
. To copy the slice, use Uint8Array.prototype.slice()
.
const buf = Buffer.from('buffer'); const copiedBuf = Uint8Array.prototype.slice.call(buf); copiedBuf[0]++; console.log(copiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Prints: buffer
buf
.Interprets buf
as an array of unsigned 16-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE
if buf.length
is not a multiple of 2.
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap16(); console.log(buf1); // Prints: <Buffer 02 01 04 03 06 05 08 07> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap16(); // Throws ERR_INVALID_BUFFER_SIZE.
One convenient use of buf.swap16()
is to perform a fast in-place conversion between UTF-16 little-endian and UTF-16 big-endian:
const buf = Buffer.from('This is little-endian UTF-16', 'utf16le'); buf.swap16(); // Convert to big-endian UTF-16 text.
buf
.Interprets buf
as an array of unsigned 32-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE
if buf.length
is not a multiple of 4.
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap32(); console.log(buf1); // Prints: <Buffer 04 03 02 01 08 07 06 05> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap32(); // Throws ERR_INVALID_BUFFER_SIZE.
buf
.Interprets buf
as an array of 64-bit numbers and swaps byte order in-place. Throws ERR_INVALID_BUFFER_SIZE
if buf.length
is not a multiple of 8.
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap64(); console.log(buf1); // Prints: <Buffer 08 07 06 05 04 03 02 01> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap64(); // Throws ERR_INVALID_BUFFER_SIZE.
JavaScript cannot encode 64-bit integers. This method is intended for working with 64-bit floats.
Returns a JSON representation of buf
. JSON.stringify()
implicitly calls this function when stringifying a Buffer
instance.
const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]); const json = JSON.stringify(buf); console.log(json); // Prints: {"type":"Buffer","data":[1,2,3,4,5]} const copy = JSON.parse(json, (key, value) => { return value && value.type === 'Buffer' ? Buffer.from(value.data) : value; }); console.log(copy); // Prints: <Buffer 01 02 03 04 05>
encoding
<string> The character encoding to use. Default: 'utf8'
.start
<integer> The byte offset to start decoding at. Default: 0
.end
<integer> The byte offset to stop decoding at (not inclusive). Default: buf.length
.Decodes buf
to a string according to the specified character encoding in encoding
. start
and end
may be passed to decode only a subset of buf
.
The maximum length of a string instance (in UTF-16 code units) is available as buffer.constants.MAX_STRING_LENGTH
.
const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } console.log(buf1.toString('ascii')); // Prints: abcdefghijklmnopqrstuvwxyz console.log(buf1.toString('ascii', 0, 5)); // Prints: abcde const buf2 = Buffer.from('tést'); console.log(buf2.toString('hex')); // Prints: 74c3a97374 console.log(buf2.toString('utf8', 0, 3)); // Prints: té console.log(buf2.toString(undefined, 0, 3)); // Prints: té
Creates and returns an iterator for buf
values (bytes). This function is called automatically when a Buffer
is used in a for..of
statement.
const buf = Buffer.from('buffer'); for (const value of buf.values()) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114 for (const value of buf) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114
string
<string> String to write to buf
.offset
<integer> Number of bytes to skip before starting to write string
. Default: 0
.length
<integer> Number of bytes to write. Default: buf.length - offset
.encoding
<string> The character encoding of string
. Default: 'utf8'
.Writes string
to buf
at offset
according to the character encoding in encoding
. The length
parameter is the number of bytes to write. If buf
did not contain enough space to fit the entire string, only part of string
will be written. However, partially encoded characters will not be written.
const buf = Buffer.alloc(256); const len = buf.write('\u00bd + \u00bc = \u00be', 0); console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`); // Prints: 12 bytes: ½ + ¼ = ¾
value
<bigint> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
with specified endian format (writeBigInt64BE()
writes big endian, writeBigInt64LE()
writes little endian).
value
is interpreted and written as a two's complement signed integer.
const buf = Buffer.allocUnsafe(8); buf.writeBigInt64BE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 01 02 03 04 05 06 07 08>
value
<bigint> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
with specified endian format (writeBigUInt64BE()
writes big endian, writeBigUInt64LE()
writes little endian).
const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64LE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de fa ce ca fe fa ca de>
value
<number> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - 8
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
with specified endian format (writeDoubleBE()
writes big endian, writeDoubleLE()
writes little endian). value
should be a valid 64-bit double. Behavior is undefined when value
is anything other than a 64-bit double.
const buf = Buffer.allocUnsafe(8); buf.writeDoubleBE(123.456, 0); console.log(buf); // Prints: <Buffer 40 5e dd 2f 1a 9f be 77> buf.writeDoubleLE(123.456, 0); console.log(buf); // Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>
value
<number> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - 4
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
with specified endian format (writeFloatBE()
writes big endian, writeFloatLE()
writes little endian). value
should be a valid 32-bit float. Behavior is undefined when value
is anything other than a 32-bit float.
const buf = Buffer.allocUnsafe(4); buf.writeFloatBE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer 4f 4a fe bb> buf.writeFloatLE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer bb fe 4a 4f>
value
<integer> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - 1
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
. value
should be a valid signed 8-bit integer. Behavior is undefined when value
is anything other than a signed 8-bit integer.
value
is interpreted and written as a two's complement signed integer.
const buf = Buffer.allocUnsafe(2); buf.writeInt8(2, 0); buf.writeInt8(-2, 1); console.log(buf); // Prints: <Buffer 02 fe>
value
<integer> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - 2
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
with specified endian format (writeInt16BE()
writes big endian, writeInt16LE()
writes little endian). value
should be a valid signed 16-bit integer. Behavior is undefined when value
is anything other than a signed 16-bit integer.
value
is interpreted and written as a two's complement signed integer.
const buf = Buffer.allocUnsafe(4); buf.writeInt16BE(0x0102, 0); buf.writeInt16LE(0x0304, 2); console.log(buf); // Prints: <Buffer 01 02 04 03>
value
<integer> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - 4
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
with specified endian format (writeInt32BE()
writes big endian, writeInt32LE()
writes little endian). value
should be a valid signed 32-bit integer. Behavior is undefined when value
is anything other than a signed 32-bit integer.
value
is interpreted and written as a two's complement signed integer.
const buf = Buffer.allocUnsafe(8); buf.writeInt32BE(0x01020304, 0); buf.writeInt32LE(0x05060708, 4); console.log(buf); // Prints: <Buffer 01 02 03 04 08 07 06 05>
value
<integer> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - byteLength
.byteLength
<integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6
.offset
plus the number of bytes written.Writes byteLength
bytes of value
to buf
at the specified offset
. Supports up to 48 bits of accuracy. Behavior is undefined when value
is anything other than a signed integer.
const buf = Buffer.allocUnsafe(6); buf.writeIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab> buf.writeIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>
value
<integer> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - 1
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
. value
should be a valid unsigned 8-bit integer. Behavior is undefined when value
is anything other than an unsigned 8-bit integer.
const buf = Buffer.allocUnsafe(4); buf.writeUInt8(0x3, 0); buf.writeUInt8(0x4, 1); buf.writeUInt8(0x23, 2); buf.writeUInt8(0x42, 3); console.log(buf); // Prints: <Buffer 03 04 23 42>
value
<integer> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - 2
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
with specified endian format (writeUInt16BE()
writes big endian, writeUInt16LE()
writes little endian). value
should be a valid unsigned 16-bit integer. Behavior is undefined when value
is anything other than an unsigned 16-bit integer.
const buf = Buffer.allocUnsafe(4); buf.writeUInt16BE(0xdead, 0); buf.writeUInt16BE(0xbeef, 2); console.log(buf); // Prints: <Buffer de ad be ef> buf.writeUInt16LE(0xdead, 0); buf.writeUInt16LE(0xbeef, 2); console.log(buf); // Prints: <Buffer ad de ef be>
value
<integer> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - 4
. Default: 0
.offset
plus the number of bytes written.Writes value
to buf
at the specified offset
with specified endian format (writeUInt32BE()
writes big endian, writeUInt32LE()
writes little endian). value
should be a valid unsigned 32-bit integer. Behavior is undefined when value
is anything other than an unsigned 32-bit integer.
const buf = Buffer.allocUnsafe(4); buf.writeUInt32BE(0xfeedface, 0); console.log(buf); // Prints: <Buffer fe ed fa ce> buf.writeUInt32LE(0xfeedface, 0); console.log(buf); // Prints: <Buffer ce fa ed fe>
value
<integer> Number to be written to buf
.offset
<integer> Number of bytes to skip before starting to write. Must satisfy 0 <= offset <= buf.length - byteLength
.byteLength
<integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6
.offset
plus the number of bytes written.Writes byteLength
bytes of value
to buf
at the specified offset
. Supports up to 48 bits of accuracy. Behavior is undefined when value
is anything other than an unsigned integer.
const buf = Buffer.allocUnsafe(6); buf.writeUIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab> buf.writeUIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>
50
Returns the maximum number of bytes that will be returned when buf.inspect()
is called. This can be overridden by user modules. See util.inspect()
for more details on buf.inspect()
behavior.
This is a property on the buffer
module returned by require('buffer')
, not on the Buffer
global or a Buffer
instance.
Buffer
instance.An alias for buffer.constants.MAX_LENGTH
.
This is a property on the buffer
module returned by require('buffer')
, not on the Buffer
global or a Buffer
instance.
source
<Buffer> | <Uint8Array> A Buffer
or Uint8Array
instance.fromEnc
<string> The current encoding.toEnc
<string> To target encoding.Re-encodes the given Buffer
or Uint8Array
instance from one character encoding to another. Returns a new Buffer
instance.
Throws if the fromEnc
or toEnc
specify invalid character encodings or if conversion from fromEnc
to toEnc
is not permitted.
Encodings supported by buffer.transcode()
are: 'ascii'
, 'utf8'
, 'utf16le'
, 'ucs2'
, 'latin1'
, and 'binary'
.
The transcoding process will use substitution characters if a given byte sequence cannot be adequately represented in the target encoding. For instance:
const buffer = require('buffer'); const newBuf = buffer.transcode(Buffer.from('€'), 'utf8', 'ascii'); console.log(newBuf.toString('ascii')); // Prints: '?'
Because the Euro (€
) sign is not representable in US-ASCII, it is replaced with ?
in the transcoded Buffer
.
This is a property on the buffer
module returned by require('buffer')
, not on the Buffer
global or a Buffer
instance.
Buffer.allocUnsafeSlow()
instead.Returns an un-pooled Buffer
.
In order to avoid the garbage collection overhead of creating many individually allocated Buffer
instances, by default allocations under 4KB are sliced from a single larger allocated object.
In the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer
instance using SlowBuffer
then copy out the relevant bits.
// Need to keep around a few small chunks of memory. const store = []; socket.on('readable', () => { let data; while (null !== (data = readable.read())) { // Allocate for retained data. const sb = SlowBuffer(10); // Copy the data into the new allocation. data.copy(sb, 0, 0, 10); store.push(sb); } });
Use of SlowBuffer
should be used only as a last resort after a developer has observed undue memory retention in their applications.
Buffer.allocUnsafeSlow()
instead.size
<integer> The desired length of the new SlowBuffer
.Allocates a new Buffer
of size
bytes. If size
is larger than buffer.constants.MAX_LENGTH
or smaller than 0, ERR_INVALID_OPT_VALUE
is thrown. A zero-length Buffer
is created if size
is 0.
The underlying memory for SlowBuffer
instances is not initialized. The contents of a newly created SlowBuffer
are unknown and may contain sensitive data. Use buf.fill(0)
to initialize a SlowBuffer
with zeroes.
const { SlowBuffer } = require('buffer'); const buf = new SlowBuffer(5); console.log(buf); // Prints: (contents may vary): <Buffer 78 e0 82 02 01> buf.fill(0); console.log(buf); // Prints: <Buffer 00 00 00 00 00>
buffer.constants
is a property on the buffer
module returned by require('buffer')
, not on the Buffer
global or a Buffer
instance.
Buffer
instance.On 32-bit architectures, this value is (2^30)-1
(~1GB). On 64-bit architectures, this value is (2^31)-1
(~2GB).
This value is also available as buffer.kMaxLength
.
string
instance.Represents the largest length
that a string
primitive can have, counted in UTF-16 code units.
This value may depend on the JS engine that is being used.
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Licensed under the MIT License.
Node.js is a trademark of Joyent, Inc. and is used with its permission.
We are not endorsed by or affiliated with Joyent.
https://nodejs.org/dist/latest-v12.x/docs/api/buffer.html