Available since LÖVE 0.7.0 and removed in LÖVE 0.9.0
It has been moved to the Channel API.
Receive a message from a thread. Wait for the message to exist before returning. (Can return nil in case of an error in the thread.)
value = Thread:demand( name )
string name
value value
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Thread:demand