Available since LÖVE 0.9.1
This function is not supported in earlier versions.
Sets the texture (Image or Canvas) used for the sprites in the batch, when drawing.
SpriteBatch:setTexture( texture )
Texture texture
Nothing.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatch:setTexture