Available since LÖVE 0.8.0
This method is not supported in earlier versions.
Removed in LÖVE 0.10.0
Use SpriteBatch:getTexture instead.
Returns the image used by the SpriteBatch.
image = SpriteBatch:getImage( )
None
Image image
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatch:getImage