Available since LÖVE 0.9.0
This method is not supported in earlier versions.
Gets the color that will be used for the next add and set operations.
If no color has been set with SpriteBatch:setColor or the current SpriteBatch color has been cleared, this method will return nil.
r, g, b, a = SpriteBatch:getColor( )
None.
number r
number g
number b
number a
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatch:getColor