Allow two Bodies to revolve around a shared point.
love.physics.newRevoluteJoint | Creates a pivot joint between two bodies. |
Joint:destroy | Explicitly destroys the Joint. | ||
Joint:getAnchors | Get the anchor points of the joint. | ||
Joint:getBodies | Gets the bodies that the Joint is attached to. | 0.9.2 | |
Joint:getCollideConnected | Gets whether the connected Bodies collide. | ||
Joint:getReactionForce | Returns the reaction force on the second body. | ||
Joint:getReactionTorque | Returns the reaction torque on the second body. | ||
Joint:getType | Gets a string representing the type. | ||
Joint:getUserData | Returns the Lua value associated with this Joint. | 0.9.2 | |
Joint:isDestroyed | Gets whether the Joint is destroyed. | 0.9.2 | |
Joint:setCollideConnected | Sets whether the connected Bodies should collide with each other. | 0.8.0 | |
Joint:setUserData | Associates a Lua value with the Joint. | 0.9.2 | |
RevoluteJoint:enableLimit | Enables or disables the joint limits. | 0.8.0 | 0.9.0 |
RevoluteJoint:enableMotor | Starts or stops the joint motor. | 0.8.0 | 0.9.0 |
RevoluteJoint:getJointAngle | Get the current joint angle. | ||
RevoluteJoint:getJointSpeed | Get the current joint angle speed. | ||
RevoluteJoint:getLimits | Gets the joint limits. | ||
RevoluteJoint:getLowerLimit | Gets the lower limit. | ||
RevoluteJoint:getMaxMotorTorque | Gets the maximum motor force. | ||
RevoluteJoint:getMotorSpeed | Gets the motor speed. | ||
RevoluteJoint:getMotorTorque | Get the current motor force. | ||
RevoluteJoint:getUpperLimit | Gets the upper limit. | ||
RevoluteJoint:hasLimitsEnabled | Checks whether limits are enabled. | 0.9.0 | |
RevoluteJoint:isLimitsEnabled | Checks whether limits are enabled. | 0.9.0 | |
RevoluteJoint:isMotorEnabled | Checks whether the motor is enabled. | ||
RevoluteJoint:setLimits | Sets the limits. | ||
RevoluteJoint:setLimitsEnabled | Enables/disables the joint limit. | 0.9.0 | |
RevoluteJoint:setLowerLimit | Sets the lower limit. | ||
RevoluteJoint:setMaxMotorTorque | Set the maximum motor force. | ||
RevoluteJoint:setMotorEnabled | Enables/disables the joint motor. | 0.9.0 | |
RevoluteJoint:setMotorSpeed | Sets the motor speed. |
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/RevoluteJoint