Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Removed in LÖVE 0.10.0
Use Mesh:getTexture instead.
Gets the Image used when drawing the Mesh.
image = Mesh:getImage( )
None.
Image image (nil)
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Mesh:getImage