Available since LÖVE 0.9.1
This function is not supported in earlier versions.
Gets the range of vertices used when drawing the Mesh.
min, max = Mesh:getDrawRange( )
None.
number min (nil)
number max (nil)
If the Mesh's draw range has not been set previously with Mesh:setDrawRange, this function will return nil.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Mesh:getDrawRange