Creates new SoundData from a filepath, File, or Decoder. It's also possible to create SoundData with a custom sample rate, channel and bit depth.
The sound data will be decoded to the memory in a raw format. It is recommended to create only short sounds like effects, as a 3 minute song uses 30 MB of memory this way.
soundData = love.sound.newSoundData( filename )
string filename
SoundData soundData
soundData = love.sound.newSoundData( file )
File file
SoundData soundData
soundData = love.sound.newSoundData( decoder )
Decoder decoder
SoundData soundData
soundData = love.sound.newSoundData( samples, rate, bits, channels )
number samples
number rate (44100)
number bits (16)
number channels (2)
SoundData soundData
wav = love.sound.newSoundData("doom.wav") -- Beware: if doom.mp3 is a huge file, it will take -- ages to decode. mp3 = love.sound.newSoundData("doom.mp3")
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.sound.newSoundData