Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Sets the seed of the random number generator using the specified integer number.
love.math.setRandomSeed( seed )
number seed
Nothing.
Due to Lua's use of double-precision floating point numbers, integer values above 2^53 cannot be accurately represented. Use the other variant of the function if you want to use a larger number.
Combines two 32-bit integer numbers into a 64-bit integer value and sets the seed of the random number generator using the value.
love.math.setRandomSeed( low, high )
number low
number high
Nothing.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.math.setRandomSeed