Raw (decoded) image data.
You can't draw ImageData directly to screen. See Image for that.
Canvas:newImageData | Generates ImageData from the contents of the Canvas. | 0.10.0 | |
love.graphics.newScreenshot | Creates a screenshot and returns the ImageData. | ||
love.image.newImageData | Creates a new ImageData object. |
Data:getPointer | Gets a pointer to the Data. | ||
Data:getSize | Gets the Data's size in bytes. | ||
Data:getString | Gets the full Data as a string. | 0.9.0 | |
ImageData:encode | Encodes ImageData. | ||
ImageData:getDimensions | Gets the width and height of the ImageData in pixels. | 0.9.0 | |
ImageData:getHeight | Gets the height of the ImageData in pixels. | ||
ImageData:getPixel | Gets the color of a pixel. | ||
ImageData:getString | Gets the full ImageData as a string. | 0.9.0 | |
ImageData:getWidth | Gets the width of the ImageData in pixels. | ||
ImageData:mapPixel | Transform an image by applying a function to every pixel. | ||
ImageData:paste | Paste into ImageData from another source ImageData. | ||
ImageData:setPixel | Sets the color of a pixel. | ||
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. |
ImageFormat | Encoded image formats. |
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ImageData