Available since LÖVE 0.8.0
This shape is not supported in earlier versions.
A EdgeShape is a line segment. They can be used to create the boundaries of your terrain. The shape does not have volume and can only collide with PolygonShape and CircleShape.
love.physics.newEdgeShape | Creates a new EdgeShape. | 0.8.0 |
EdgeShape:getNextVertex | Gets the vertex that establishes a connection to the next shape. | 0.10.2 | |
EdgeShape:getPoints | Returns the local coordinates of the edge points. | 0.8.0 | |
EdgeShape:getPreviousVertex | Gets the vertex that establishes a connection to the previous shape. | 0.10.2 | |
EdgeShape:setNextVertex | Sets a vertex that establishes a connection to the next shape. | 0.10.2 | |
EdgeShape:setPreviousVertex | Sets a vertex that establishes a connection to the previous shape. | 0.10.2 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. | ||
Shape:computeAABB | Returns the points of the bounding box for the transformed shape. | 0.8.0 | |
Shape:computeMass | Computes the mass properties for the shape. | 0.8.0 | |
Shape:destroy | Explicitly destroys the Shape. | 0.8.0 | |
Shape:getBody | Get the body the shape is attached to. | 0.7.0 | 0.8.0 |
Shape:getBoundingBox | Gets the bounding box of the shape. | 0.8.0 | |
Shape:getCategory | Gets the categories this shape is a member of. | 0.8.0 | |
Shape:getCategoryBits | Gets the categories as a 16-bit integer. | 0.8.0 | |
Shape:getChildCount | Returns the number of children the shape has. | 0.8.0 | |
Shape:getData | Get the data set with setData. | 0.8.0 | |
Shape:getDensity | Gets the density of the Shape. | 0.8.0 | |
Shape:getFilterData | Gets the filter data of the Shape. | 0.8.0 | |
Shape:getFriction | Gets the friction of this shape. | 0.8.0 | |
Shape:getMask | Gets which categories this shape should NOT collide with. | 0.8.0 | |
Shape:getRadius | Gets the radius of the shape. | ||
Shape:getRestitution | Gets the restitution of this shape. | 0.8.0 | |
Shape:getType | Gets a string representing the Shape. | ||
Shape:isSensor | Checks whether a Shape is a sensor or not. | 0.8.0 | |
Shape:rayCast | Casts a ray against the shape. | 0.8.0 | |
Shape:setCategory | Sets the categories this shape is a member of. | 0.8.0 | |
Shape:setData | Set data to be passed to the collision callback. | 0.8.0 | |
Shape:setDensity | Sets the density of a Shape. | 0.8.0 | |
Shape:setFilterData | Sets the filter data for a Shape. | 0.8.0 | |
Shape:setFriction | Sets the friction of the shape. | 0.8.0 | |
Shape:setMask | Sets which categories this shape should NOT collide with. | 0.8.0 | |
Shape:setRestitution | Sets the restitution of the shape. | 0.8.0 | |
Shape:setSensor | Sets whether this shape should act as a sensor. | 0.8.0 | |
Shape:testPoint | Checks whether a point lies inside the shape. | ||
Shape:testSegment | Checks whether a line segment intersects a shape. | 0.8.0 |
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/EdgeShape