Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Send a message to the thread Channel and wait for a thread to accept it.
The value of the message can be a boolean, string, number, LÖVE userdata, or a simple flat table. Foreign userdata (Lua's files, LuaSocket, ENet, ...), functions, and tables inside tables are not supported.
Channel:supply( value )
value value
None.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Channel:supply