Removed in LÖVE 0.8.0
This method is not supported in that and later versions.
Put the body to sleep.
A sleeping body is much more efficient to simulate than when awake.
The body will wake up if another body collides with it, if a joint or contact attached to it is destroyed, or if Body:wakeUp is called.
Body:putToSleep( )
None.
Nothing.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:putToSleep