Removed in LÖVE 0.8.0
This method is not supported in that and later versions.
Get the frozen status of the body.
A body becomes frozen when it goes outside the world boundary. A frozen body is no longer changed by World:update.
status = Body:isFrozen( )
None.
boolean status
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:isFrozen