The Uint16Array typed array represents an array of 16-bit unsigned integers in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
new Uint16Array(); // new in ES2017 new Uint16Array(length); new Uint16Array(typedArray); new Uint16Array(object); new Uint16Array(buffer [, byteOffset [, length]]);
For more information about the constructor syntax and the parameters, see TypedArray.
Uint16Array.BYTES_PER_ELEMENT2 in the case of an Uint16Array.Uint16Array.prototype.length.Uint16Array.nameUint16Array type: "Uint16Array".Uint16Array.prototypeUint16Array.from()Uint16Array from an array-like or iterable object. See also Array.from().Uint16Array.of()Uint16Array with a variable number of arguments. See also Array.of().Uint16Array prototypeAll Uint16Array objects inherit from %TypedArray%.prototype.
Uint16Array.prototype.constructorUint16Array constructor by default.Uint16Array.prototype.buffer Read only
ArrayBuffer referenced by the Uint16Array Fixed at construction time and thus read only.Uint16Array.prototype.byteLength Read only
Uint16Array from the start of its ArrayBuffer. Fixed at construction time and thus read only.
Uint16Array.prototype.byteOffset Read only
Uint16Array from the start of its ArrayBuffer. Fixed at construction time and thus read only.
Uint16Array.prototype.length Read only
Uint16Array. Fixed at construction time and thus read only.
Uint16Array.prototype.copyWithin()Array.prototype.copyWithin().Uint16Array.prototype.entries()Array Iterator object that contains the key/value pairs for each index in the array. See also Array.prototype.entries().Uint16Array.prototype.every()Array.prototype.every().Uint16Array.prototype.fill()Array.prototype.fill().Uint16Array.prototype.filter()Array.prototype.filter().Uint16Array.prototype.find()undefined if not found. See also Array.prototype.find().Uint16Array.prototype.findIndex()Array.prototype.findIndex().Uint16Array.prototype.forEach()Array.prototype.forEach().Uint16Array.prototype.includes()
true or false as appropriate. See also Array.prototype.includes().Uint16Array.prototype.indexOf()Array.prototype.indexOf().Uint16Array.prototype.join()Array.prototype.join().Uint16Array.prototype.keys()Array Iterator that contains the keys for each index in the array. See also Array.prototype.keys().Uint16Array.prototype.lastIndexOf()Array.prototype.lastIndexOf().Uint16Array.prototype.map()Array.prototype.map().Uint16Array.prototype.move() Unimplemented
Uint16Array.prototype.copyWithin().Uint16Array.prototype.reduce()Array.prototype.reduce().Uint16Array.prototype.reduceRight()Array.prototype.reduceRight().Uint16Array.prototype.reverse()Array.prototype.reverse().Uint16Array.prototype.set()Uint16Array.prototype.slice()Array.prototype.slice().Uint16Array.prototype.some()Array.prototype.some().Uint16Array.prototype.sort()Array.prototype.sort().Uint16Array.prototype.subarray()Uint16Array from the given start and end element index.Uint16Array.prototype.values()Array Iterator object that contains the values for each index in the array. See also Array.prototype.values().Uint16Array.prototype.toLocaleString()Array.prototype.toLocaleString().Uint16Array.prototype.toString()Array.prototype.toString().Uint16Array.prototype[@@iterator]()Array Iterator object that contains the values for each index in the array.Different ways to create a Uint16Array:
// From a length
var uint16 = new Uint16Array(2);
uint16[0] = 42;
console.log(uint16[0]); // 42
console.log(uint16.length); // 2
console.log(uint16.BYTES_PER_ELEMENT); // 2
// From an array
var arr = new Uint16Array([21,31]);
console.log(arr[1]); // 31
// From another TypedArray
var x = new Uint16Array([21, 31]);
var y = new Uint16Array(x);
console.log(y[0]); // 21
// From an ArrayBuffer
var buffer = new ArrayBuffer(8);
var z = new Uint16Array(buffer, 0, 4);
// From an iterable
var iterable = function*(){ yield* [1,2,3]; }();
var uint16 = new Uint16Array(iterable);
// Uint16Array[1, 2, 3]
| Specification | Status | Comment |
|---|---|---|
| Typed Array Specification | Obsolete | Superseded by ECMAScript 2015. |
| ECMAScript 2015 (6th Edition, ECMA-262) The definition of 'TypedArray constructors' in that specification. | Standard | Initial definition in an ECMA standard. Specified that new is required. |
| ECMAScript Latest Draft (ECMA-262) The definition of 'TypedArray constructors' in that specification. | Draft | ECMAScript 2017 changed the Uint16Array constructor to use the ToIndex operation and allows constructors with no arguments. |
| Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | 7 | Yes | 4 | 10 | 11.6 | 5.1 |
Uint16Array() without new throws |
Yes | Yes | 44 | No | Yes | ? |
| Iterable in constructor | ? | ? | 52 | ? | ? | ? |
| Constructor without arguments | ? | ? | 55 | ? | ? | ? |
| Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | Opera Android | iOS Safari | Samsung Internet |
|---|---|---|---|---|---|---|---|
| Basic support | 4 | Yes | Yes | 4 | 11.6 | 4.2 | Yes |
Uint16Array() without new throws |
? | ? | ? | 44 | ? | ? | ? |
| Iterable in constructor | ? | ? | ? | 52 | ? | ? | ? |
| Constructor without arguments | ? | ? | ? | 55 | ? | ? | ? |
Starting with ECMAScript 2015, Uint16Array constructors require to be constructed with a new operator. Calling a Uint16Array constructor as a function without new, will throw a TypeError from now on.
var dv = Uint16Array([1, 2, 3]); // TypeError: calling a builtin Uint16Array constructor // without new is forbidden
var dv = new Uint16Array([1, 2, 3]);
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