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WebGLRenderingContext.isFramebuffer

The WebGLRenderingContext.isFramebuffer() method of the WebGL API returns true if the passed WebGLFramebuffer is valid and false otherwise.

Syntax

GLboolean gl.isFramebuffer(framebuffer);

Parameters

framebuffer
A WebGLFramebuffer to check.

Return value

A GLboolean indicating whether or not the frame buffer is valid.

Examples

Checking a frame buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var framebuffer = gl.createFramebuffer();

gl.isFramebuffer(framebuffer);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'isFramebuffer' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glIsFramebuffer' in that specification.
Standard Man page of the OpenGL API.

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 9 12 4 11 12 5.1
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support Yes 25 Yes Yes 12 8.1 Yes

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isFramebuffer