The WebGLRenderingContext.deleteFramebuffer() method of the WebGL API deletes a given WebGLFramebuffer object. This method has no effect if the frame buffer has already been deleted.
void gl.deleteFramebuffer(framebuffer);
WebGLFramebuffer object to delete.None.
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var framebuffer = gl.createFramebuffer();
// ...
gl.deleteFramebuffer(framebuffer); | Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'deleteFramebuffer' in that specification. | Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glDeleteFramebuffers' in that specification. | Standard | Man page of the (similar) OpenGL API. |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | Yes | 25 | Yes | Yes | 12 | 8.1 | Yes |
WebGLRenderingContext.bindFramebuffer()WebGLRenderingContext.createFramebuffer()WebGLRenderingContext.isFramebuffer()WebGLBuffer, WebGLRenderbuffer
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteFramebuffer