The WebGLRenderingContext.copyTexSubImage2D() method of the WebGL API copies pixels from the current WebGLFramebuffer into an existing 2D texture sub-image.
void gl.copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
targetGLenum specifying the binding point (target) of the active texture. Possible values: gl.TEXTURE_2D: A two-dimensional texture.gl.TEXTURE_CUBE_MAP_POSITIVE_X: Positive X face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_NEGATIVE_X: Negative X face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_POSITIVE_Y: Positive Y face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_NEGATIVE_Y: Negative Y face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_POSITIVE_Z: Positive Z face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_NEGATIVE_Z: Negative Z face for a cube-mapped texture.levelGLint specifying the level of detail. Level 0 is the base image level and level n is the nth mipmap reduction level.xoffsetGLint specifying the horizontal offset within the texture image.yoffsetGLint specifying the vertical offset within the texture image.xGLint specifying the x coordinate of the lower left corner where to start copying.yGLint specifying the y coordinate of the lower left corner where to start copying.widthGLsizei specifying the width of the texture.heightGLsizei specifying the height of the texture.None.
gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 0, 0, 16, 16);
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'copyTexSubImage2D' in that specification. | Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glCopyTexSubImage2D' in that specification. | Standard | Man page of the (similar) OpenGL API. |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | Yes | 25 | Yes | Yes | 12 | 8.1 | Yes |
WebGLRenderingContext.copyTexImage2D()WebGLRenderingContext.texImage2D()WebGLRenderingContext.texSubImage2D()WebGLRenderingContext.compressedTexImage2D()
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/copyTexSubImage2D