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WebGLRenderingContext.commit

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The WebGLRenderingContext.commit() method pushes frames back to the original HTMLCanvasElement, if the context is not directly fixed to a specific canvas.

Syntax

void WebGLRenderingContext.commit()

Examples

var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');

// ... some drawing using the gl context ...

// Push frames back to the original HTMLCanvasElement
gl.commit();

Specifications

Currently drafted as a proposal in the OffscreenCanvas specification.

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support No No 44
Disabled
44
Disabled
Disabled From version 44: this feature is behind the gfx.offscreencanvas.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.
No No No
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support No No No No No No No

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/commit