The WebGLRenderingContext.clear() method of the WebGL API clears buffers to preset values.
The preset values can be set by clearColor(), clearDepth() or clearStencil().
The scissor box, dithering, and buffer writemasks can affect the clear() method.
void gl.clear(mask);
maskGLbitfield bitwise OR mask that indicates the buffers to be cleared. Possible values are: gl.COLOR_BUFFER_BITgl.DEPTH_BUFFER_BITgl.STENCIL_BUFFER_BITNone.
If mask is not one of the listed possible values, a gl.INVALID_ENUM error is thrown.
The clear() method accepts multiple values.
gl.clear(gl.DEPTH_BUFFER_BIT); gl.clear(gl.DEPTH_BUFFER_BIT | gl.COLOR_BUFFER_BIT);
To get the current clear values, query the COLOR_CLEAR_VALUE, DEPTH_CLEAR_VALUE, and STENCIL_CLEAR_VALUE constants.
gl.getParameter(gl.COLOR_CLEAR_VALUE); gl.getParameter(gl.DEPTH_CLEAR_VALUE); gl.getParameter(gl.STENCIL_CLEAR_VALUE);
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'clear' in that specification. | Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glClear' in that specification. | Standard | Man page of the OpenGL API. |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | Yes | 25 | Yes | Yes | 12 | 8.1 | Yes |
WebGLRenderingContext.clearColor()WebGLRenderingContext.clearDepth()WebGLRenderingContext.clearStencil()
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/clear