The WEBGL_lose_context.restoreContext() method is part of the WebGL API and allows you to simulate restoring the context of a WebGLRenderingContext object.
gl.getExtension('WEBGL_lose_context').restoreContext(); INVALID_OPERATION if the context was not lost.With this method, you can simulate the webglcontextrestored event:
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextrestored', function(e) {
console.log(e);
}, false);
gl.getExtension('WEBGL_lose_context').restoreContext();
| Specification | Status | Comment |
|---|---|---|
| WEBGL_lose_context The definition of 'WEBGL_lose_context.loseContext' in that specification. | Recommendation | Initial definition. |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | ? | 17 | 22
|
? | ? | ? |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | ? | ? | 17 | ? | ? | ? | ? |
WebGLRenderingContext.isContextLost()webglcontextlost, webglcontextrestored, webglcontextcreationerror
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https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context/restoreContext