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WebGL2RenderingContext.uniformMatrix

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The WebGL2RenderingContext.uniformMatrix[234]x[234]fv() methods of the WebGL 2 API specify matrix values for uniform variables.

There are no 2x2, 3x3, and 4x4 versions of this method. They are abbreviated in 2, 3, and 4, respectively. See the syntax below.

Syntax

void gl.uniformMatrix2fv(location, transpose, data, optional srcOffset, optional srcLength); 
void gl.uniformMatrix3x2fv(location, transpose, data, optional srcOffset, optional srcLength); 
void gl.uniformMatrix4x2fv(location, transpose, data, optional srcOffset, optional srcLength); 
void gl.uniformMatrix2x3fv(location, transpose, data, optional srcOffset, optional srcLength); 
void gl.uniformMatrix3fv(location, transpose, data, optional srcOffset, optional srcLength); 
void gl.uniformMatrix4x3fv(location, transpose, data, optional srcOffset, optional srcLength); 
void gl.uniformMatrix2x4fv(location, transpose, data, optional srcOffset, optional srcLength); 
void gl.uniformMatrix3x4fv(location, transpose, data, optional srcOffset, optional srcLength);
void gl.uniformMatrix4fv(location, transpose, data, optional srcOffset, optional srcLength);

Parameters

location
A WebGLUniformLocation object containing the location of the uniform attribute to modify.
transpose
A GLboolean specifying whether to transpose the matrix. Must be false.
data
A Float32Array of float values.

Return value

None.

Examples

gl.uniformMatrix2x3fv(loc, false, [1, 2, 3, 4, 5, 6]);

Specifications

Specification Status Comment
WebGL 2.0
The definition of 'uniformMatrix' in that specification.
Editor's Draft Initial definition for WebGL.
OpenGL ES 3.0
The definition of 'glUniformMatrix' in that specification.
Standard Man page of the (similar) OpenGL API.

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 56 No 51 No 43 No
SharedArrayBuffer as a parameter 60 ? ? ? 47 ?
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support 58 58 No 51 43 No 7.0
SharedArrayBuffer as a parameter 60 60 ? ? 47 ? No

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/uniformMatrix