This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.samplerParameter[if]() methods of the WebGL 2 API set WebGLSampler parameters.
void gl.samplerParameteri(sampler, pname, param); void gl.samplerParameterf(sampler, pname, param);
samplerWebGLSampler object.pnameGLenum specifying which parameter to set. Possible values: gl.TEXTURE_COMPARE_FUNC: A GLenum specifying the texture comparison function.gl.TEXTURE_COMPARE_MODE: A GLenum specifying the texture comparison mode.gl.TEXTURE_MAG_FILTER: A GLenum specifying the texture magnification filter.gl.TEXTURE_MAX_LOD: A GLfloat specifying the maximum level-of-detail value.gl.TEXTURE_MIN_FILTER: A GLenum specifying the texture minification filtergl.TEXTURE_MIN_LOD: A GLfloat specifying the minimum level-of-detail value.gl.TEXTURE_WRAP_R: A GLenum specifying the texture wrapping function for the texture coordinate r.gl.TEXTURE_WRAP_S: A GLenum specifying the texture wrapping function for the texture coordinate s.gl.TEXTURE_WRAP_T: A GLenum specifying the texture wrapping function for the texture coordinate t.paramGLint (samplerParameteri) or a GLfloat (samplerParameterf) specifying a value for pname.None.
var sampler = gl.createSampler(); gl.samplerParameteri(sampler, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | 56 | No | 51 | No | 43 | No |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | 58 | 58 | No | 51 | 43 | No | 7.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/samplerParameter