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The WebGL2RenderingContext.getInternalformatParameter() method of the WebGL 2 API returns information about implementation-dependent support for internal formats.
any gl.getInternalformatParameter(target, internalformat, pname);
targetGlenum specifying the target renderbuffer object. Possible values: gl.RENDERBUFFER: Buffer data storage for single images in a renderable internal format.internalformatGLenum specifying the internal format about which to retrieve information (must be a color-renderable, depth-renderable or stencil-renderable format).pnameGLenum specifying the type of information to query. Possible values: gl.SAMPLES: Returns a Int32Array containing sample counts supported for internalformat in descending order.Depends on the requested information (as specified with pname). It is an Int32Array if pname is gl.SAMPLES.
var samples = gl.getInternalformatParameter(gl.RENDERBUFFER,
gl.RGBA8, gl.SAMPLES);
| Specification | Status | Comment |
|---|---|---|
| WebGL 2.0 The definition of 'getInternalFormatParameter' in that specification. | Editor's Draft | Initial definition for WebGL. |
| OpenGL ES 3.0 The definition of 'glGetInternalformativ' in that specification. | Standard | Man page of the (similar) OpenGL API. |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | 56 | No | 51 | No | 43 | No |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | 58 | 58 | No | 51 | 43 | No | 7.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getInternalformatParameter