This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.getBufferSubData()
method of the WebGL 2 API reads data from a buffer binding point and writes them to an ArrayBuffer
or SharedArrayBuffer
.
void gl.getBufferSubData(target, srcByteOffset, ArrayBufferView dstData, optional dstOffset, optional length);
target
GLenum
specifying the binding point (target). Possible values: gl.ARRAY_BUFFER
: Buffer containing vertex attributes, such as vertex coordinates, texture coordinate data, or vertex color data.gl.ELEMENT_ARRAY_BUFFER
: Buffer used for element indices.gl.COPY_READ_BUFFER
: Buffer for copying from one buffer object to another.gl.COPY_WRITE_BUFFER
: Buffer for copying from one buffer object to another.gl.TRANSFORM_FEEDBACK_BUFFER
: Buffer for transform feedback operations.gl.UNIFORM_BUFFER
: Buffer used for storing uniform blocks.gl.PIXEL_PACK_BUFFER
: Buffer used for pixel transfer operations.gl.PIXEL_UNPACK_BUFFER
: Buffer used for pixel transfer operations.srcByteOffset
GLintptr
specifying the byte offset from which to start reading from the buffer.dstData
ArrayBuffer
or SharedArrayBuffer
to which to write the buffer data.GLuint
specifying the element index offset where to start reading the buffer.length
Optional
GLuint
defaulting to 0.None.
An INVALID_VALUE
error is generated if:
offset
+ returnedData.byteLength
would extend beyond the end of the bufferreturnedData
is null
offset
is less than zero.An INVALID_OPERATION
error is generated if:
target
target
is TRANSFORM_FEEDBACK_BUFFER
, and any transform feedback object is currently active.var buffer = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, buffer); gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(vertices), gl.STATIC_DRAW); var arrBuffer = new ArrayBuffer(vertices.length * Float32Array.BYTES_PER_ELEMENT); gl.getBufferSubData(gl.ARRAY_BUFFER, 0, arrBuffer);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'getBufferSubData' in that specification. | Editor's Draft | Initial definition. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 56 | No | 51 | No | Yes | No |
SharedArrayBuffer as a parameter |
60 | ? | ? | ? | 47 | ? |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 58 | 58 | No | 51 | Yes | No | 7.0 |
SharedArrayBuffer as a parameter |
60 | 60 | ? | ? | 47 | ? | No |
WebGLRenderingContext.bufferData()
WebGLRenderingContext.bufferSubData()
WebGLRenderingContext.getBufferParameter()
WebGL2RenderingContext.copyBufferSubData()
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getBufferSubData