This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.beginTransformFeedback()
method of the WebGL 2 API starts a transform feedback operation.
void gl.beginTransformFeedback(primitiveMode);
primitiveMode
GLenum
specifying the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. Possible values: gl.POINTS
gl.LINES
gl.TRIANGLES
None.
var transformFeedback = gl.createTransformFeedback(); gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback); gl.beginTransformFeedback(gl.TRIANGLES); gl.drawArrays(gl.TRIANGLES, 0, 3);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'beginTransformFeedback' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glBeginTransformFeedback' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 56 | No | 51 | No | 43 | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 58 | 58 | No | 51 | 43 | No | 7.0 |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/beginTransformFeedback