This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The sittingToStandingTransform
read-only property of the VRStageParameters
interface contains a matrix that transforms the sitting-space view matrices of VRFrameData
to standing-space.
Basically, this can be passed into your WebGL code to transform the rendered view from a sitting to standing view.
var myTransform = vrStageParametersInstance.sittingToStandingTransform;
A 16-element Float32Array
containing the components of a 4×4 transform matrix.
var info = document.querySelector('p'); var vrDisplay; navigator.getVRDisplays().then(function(displays) { vrDisplay = displays[0]; var stageParams = vrDisplay.stageParameters; // stageParams is a VRStageParameters object if(stageParams === null) { info.textContent = 'Your VR Hardware does not support room-scale experiences.' } else { info.innerHTML = '<strong>Display stage parameters</strong>' + '<br>Sitting to standing transform: ' + stageParams.sittingToStandingTransform + '<br>Play area width (m): ' + stageParams.sizeX + '<br>Play area depth (m): ' + stageParams.sizeY } });
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'sittingToStandingTransform' in that specification. | Draft | Initial definition |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | No | Yes | 55
|
No | ? | ? |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | No | 56
|
? | ? | ? | ? | 6.0 |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/VRStageParameters/sittingToStandingTransform