This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The angularAcceleration read-only property of the VRPose interface returns an array representing the angular acceleration vector of the VRDisplay at the current VRPose.timestamp, in meters per second per second.
In other words, the current acceleration of the sensor's rotation around the x, y, and z axes.
var myAngularAcceleration = VRPose.angularAcceleration;
A Float32Array, or null if the VR sensor is not able to provide angular acceleration information.
// rendering loop for a VR scene
function drawVRScene() {
// WebVR: Request the next frame of the animation
vrSceneFrame = vrDisplay.requestAnimationFrame(drawVRScene);
// Populate frameData with the data of the next frame to display
vrDisplay.getFrameData(frameData);
// Retrieve the angular acceleration values for use in rendering
// curFramePose is a VRPose object
var curFramePose = frameData.pose;
var angAcc = curFramePose.angularAcceleration;
var aax = angAcc[0];
var aay = angAcc[1];
var aaz = angAcc[2];
// render the scene
...
// WebVR: submit the rendered frame to the VR display
vrDisplay.submitFrame();
} | Specification | Status | Comment |
|---|---|---|
| WebVR 1.1 The definition of 'angularAcceleration' in that specification. | Draft | Initial definition |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | No | 15 | 55
|
No | ? | ? |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | No | 56
|
? | ? | ? | ? | 6.0 |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/VRPose/angularAcceleration