Obsolete
This feature is obsolete. Although it may still work in some browsers, its use is discouraged since it could be removed at any time. Try to avoid using it.
This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The resetSensor()
method of the VRDevice
interface can be used to reset the sensor if desired, returning the position and orientation values to zero.
PositionSensorVRDevice.resetSensor();
None.
Void.
Our positionsensorvrdevice demo uses the WebVR API to update the view of a simple 2D canvas
scene on each frame of a requestAnimationFrame
loop. It features, among other things, a "Reset Sensor" button in the UI, which when pressed runs the resetSensor()
function on the position sensor. The JavaScript looks like this:
document.querySelector('button').onclick = function() { gPositionSensor.resetSensor(); }
When the button is pressed, the current position, orientation, etc. of the sensor/head mounted display is set to be 0 — this makes the method useful for calibration when an app is first loaded.
Specification | Status | Comment |
---|---|---|
Unknown The definition of 'PositionSensorVRDevice' in that specification. | Unknown | Initial definition |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | Yes
|
No | 39
|
No | No | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | No | No | No | 39
|
No | No | No |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/PositionSensorVRDevice/resetSensor