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OscillatorNode.detune

The detune property of the OscillatorNode interface is an a-rate AudioParam representing detuning of oscillation in cents.

Syntax

var oscillator = audioCtx.createOscillator();
oscillator.detune.setValueAtTime(100, audioCtx.currentTime); // value in cents

Note: though the AudioParam returned is read-only, the value it represents is not.

Value

An a-rate AudioParam.

Example

The following example shows basic usage of an AudioContext to create an oscillator node. For applied examples/information, check out our Violent Theremin demo (see app.js for relevant code).

// create web audio api context
var audioCtx = new (window.AudioContext || window.webkitAudioContext)();

// create Oscillator node
var oscillator = audioCtx.createOscillator();

oscillator.type = 'square';
oscillator.frequency.setValueAtTime(440, audioCtx.currentTime); // value in hertz
oscillator.detune.setValueAtTime(100, audioCtx.currentTime); // value in cents
oscillator.start();

Specifications

Specification Status Comment
Web Audio API
The definition of 'detune' in that specification.
Working Draft

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 14 12 25 No 15 6
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support Yes 18 Yes 26 15 ? Yes

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/OscillatorNode/detune