The KeyboardEvent.key
read-only property returns the value of the key pressed by the user while taking into considerations the state of modifier keys such as the shiftKey
as well as the keyboard locale/layout. Its value is determined as follows:
See a full list of key values.
KeyboardEvent
represents the press of a dead key, the key value must be "Dead
".WM_APPCOMMAND
events. These events get mapped to DOM keyboard events, and are listed among the "Virtual key codes" for Windows, even though they aren't actually key codes."Unidentified"
.KeyboardEvent
s are fired in a pre-determined sequence and understanding this will go a long way into understanding the key
property value for a particular KeyboardEvent
. For a given key press, the sequence of KeyboardEvent
s fired is as follows assuming that Event.preventDefault
is not called:
keydown
event is first fired. If the key is held down further and the key produces a character key, then the event continues to be emitted in a platform implementation dependent interval and the KeyboardEvent.repeat
read only property is set to true
.<input>
, <textarea>
or an element with HTMLElement.contentEditable
set to true, the beforeinput
and input
event types are fired in that order. Note that some other implementations may fire keypress
event if supported. The events will be fired repeatedly while the key is held down.keyup
event is fired once the key is released. This completes the process.In sequence 1 & 3, the KeyboardEvent.key
attribute is defined and is set appropriately to a value according to the rules defined ealier.
Consider the event sequence generated when we interact with the ShiftKey
and the legend key 2
using a U.S keyboard layout and a UK keyboard layout.
Try experimenting using the following two test cases:
shift
key, then press key 2
and release it. Next, release the shift
key.shift
key, then press and hold key 2
. Release the shift
key. Finally, release key 2
.<div class="fx"> <div> <textarea rows="5" name="test-target" id="test-target"></textarea> <button type="button" name="btn-clear-console" id="btn-clear-console">clear console</button> </div> <div class="flex"> <div id="console-log"></div> </div> </div>
.fx { -webkit-display: flex; display: flex; margin-left: -20px; margin-right: -20px; } .fx > div { padding-left: 20px; padding-right: 20px; } .fx > div:first-child { width: 30%; } .flex { -webkit-flex: 1; flex: 1; } #test-target { display: block; width: 100%; margin-bottom: 10px; }
let textarea = document.getElementById('test-target'), consoleLog = document.getElementById('console-log'), btnClearConsole = document.getElementById('btn-clear-console'); function logMessage(message) { let p = document.createElement('p'); p.appendChild(document.createTextNode(message)); consoleLog.appendChild(p); } textarea.addEventListener('keydown', (e) => { if (!e.repeat) logMessage(`first keydown event. key property value is "${e.key}"`); else logMessage(`keydown event repeats. key property value is "${e.key}"`); }); textarea.addEventListener('beforeinput', (e) => { logMessage(`beforeinput event. you are about inputing "${e.data}"`); }); textarea.addEventListener('input', (e) => { logMessage(`input event. you have just inputed "${e.data}"`); }); textarea.addEventListener('keyup', (e) => { logMessage(`keyup event. key property value is "${e.key}"`); }); btnClearConsole.addEventListener('click', (e) => { let child = consoleLog.firstChild; while (child) { consoleLog.removeChild(child); child = consoleLog.firstChild; } });
When the shift key is pressed, a keydown
event is first fired, and the key
property value is set to the string "Shift"
. As we keep holding this key, the keydown
event does not continue to fire repeatedly because it does not produce a character key.
When key 2
is pressed, another keydown
event is fired for this new key press, and the key
property value for the event is set to the string "@"
for the U.S keyboard type and """
for the UK keyboard type, because of the active modifier shift
key. The beforeinput
and input
events are fired next because a character key has been produced.
As we release the key 2
, a keyup
event is fired and the key
property will maintain the string values "@"
and """
for the different keyboard layouts respectively.
As we finally release the shift
key, another keyup
event is fired for it, and the key attribute value remains "Shift"
.
When the shift key is pressed, a keydown
event is first fired, and the key
property value is set to be the string "Shift"
. As we keep holding this key, the keydown event does not continue to fire repeatedly because it produced no character key.
When key 2
is pressed, another keydown
event is fired for this new key press, and the key
property value for the event is set to be the string "@"
for the U.S keyboard type and """
for the UK keyboard type, because of the active modifier shift
key. The beforeinput
and input
events are fired next because a character key has been produced. As we keep holding the key, the keydown
event continues to fire repeatedly and the KeyboardEvent.repeat
property is set to true
. The beforeinput
and input
events are fired repeatedly as well.
As we release the shift
key, a keyup
event is fired for it, and the key attribute value remains "Shift"
. At this point, notice that the key
property value for the repeating keydown event of the key 2
key press is now "2" because the modifier shift
key is no longer active. The same goes for the InputEvent.data
property of the beforeinput
and input
events.
As we finally release the key 2
, a keyup
event is fired but the key
property will be set to the string value "2"
for both keyboard layouts because the modifier shift
key is no longer active.
This example uses EventTarget.addEventListener()
to listen for keydown
events. When they occur, the key's value is checked to see if it's one of the keys the code is interested in, and if it is, it gets processed in some way (possibly by steering a spacecraft, perhaps by changing the selected cell in a spreadsheet).
window.addEventListener("keydown", function (event) { if (event.defaultPrevented) { return; // Do nothing if the event was already processed } switch (event.key) { case "Down": // IE specific value case "ArrowDown": // Do something for "down arrow" key press. break; case "Up": // IE specific value case "ArrowUp": // Do something for "up arrow" key press. break; case "Left": // IE specific value case "ArrowLeft": // Do something for "left arrow" key press. break; case "Right": // IE specific value case "ArrowRight": // Do something for "right arrow" key press. break; case "Enter": // Do something for "enter" or "return" key press. break; case "Escape": // Do something for "esc" key press. break; default: return; // Quit when this doesn't handle the key event. } // Cancel the default action to avoid it being handled twice event.preventDefault(); }, true);
Specification | Status | Comment |
---|---|---|
Document Object Model (DOM) Level 3 Events Specification The definition of 'KeyboardEvent.key' in that specification. | Obsolete | Initial definition, included key values. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 51 | Yes | 23 | 9
|
38 | Yes |
Non-printable keys | 51 | ? | 23 | 9
|
38 | ? |
Printable keys | 51 | ? | 29 | 9
|
38 | ? |
Dead key | 51 | ? | No | No | 38 | ? |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 51 | 51 | Yes | 23 | 38 | Yes | ? |
Non-printable keys | 51 | 51 | ? | 23 | 38 | ? | ? |
Printable keys | 51 | 51 | ? | 29 | 38 | ? | ? |
Dead key | 51 | 51 | ? | No | 38 | ? | ? |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key