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HTMLMediaElement.play

The HTMLMediaElement method play() attempts to begin playback of the media. It returns a Promise which is resolved when playback has been successfully started. Failure to begin playback for any reason, such as permission issues, result in the promise being rejected.

If the user agent is configured not to allow automatic or script-initiated playback of media, calling play() will cause the returned promise to be immediately rejected with a "NotAllowedError". Web sites should be prepared to handle this situation. For example, a site should not present a user interface that assumes playback has begun automatically, but should instead update their UI based on whether the returned promise is resolved or rejected. See the example below for more information.

Note: The play() method may cause the user to be asked to grant permission to play the media, resulting in a possible delay before the returned promise is resolved. Be sure your code doesn't expect an immediate response.

Syntax

var promise = HTMLMediaElement.play();

Parameters

None.

Return value

A Promise which is resolved when playback has been started, or is rejected if for any reason playback cannot be started.

Note: Older browsers may not return a value from play().

Exceptions

The promise's rejection handler is called with an exception name passed in as its sole input parameter (as opposed to a traditional exception being thrown). Possible errors include:

NotAllowedError
The user agent (browser) or operating system doesn't allow playback of media in the current context or situation. This may happen, for example, if the browser requires the user to explicitly start media playback by clicking a "play" button.
NotSupportedError
The media source (which may be specified as a MediaStream, MediaSource, Blob, or File, for example) doesn't represent a supported media format.

Other exceptions may be reported, depending on browser implementation details, media player implementation, and so forth.

Example

This example demonstrates how to confirm that playback has begun and how to gracefully handle blocked automatic playback:

let videoElem = document.getElementById("video");
let playButton = document.getElementById("playbutton");

playButton.addEventListener("click", handlePlayButton, false);
playVideo();

async function playVideo() {
  try {
    await videoElem.play();
    playButton.className = "playing";
  } catch(err) {
    playButton.className = "";
  }
}

function handlePlayButton() {
  if (videoElem.paused) {
    playVideo();
  } else {
    videoElem.pause();
    playButton.className = "";
  }
}

In this example, playback of video is toggled off and on by the async playVideo() function. It tries to play the video, and if successful sets the class name of the playButton element to "playing". If playback fails to start, the playButton element's class is cleared, restoring its default appearance. This ensures that the play button matches the actual state of playback by watching for the resolution or rejection of the Promise returned by play().

When this example is executed, it begins by collecting references to the <video> element as well as the <button> used to toggle playback on and off. It then sets up an event handler for the click event on the play toggle button and attempts to automatically begin playback by calling playVideo().

You can try out or remix this example in real time on Glitch.

Specifications

Specification Status Comment
HTML Living Standard
The definition of 'play()' in that specification.
Living Standard Initial definition; living specification.
HTML5
The definition of 'play()' in that specification.
Recommendation Initial definition.

Note: The WHATWG and W3C versions of the specification differ (as of August, 2018) as to whether this method returns a Promise or nothing at all, respectively.

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support Yes Yes 3.5 9 Yes Yes
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support Yes Yes Yes Yes Yes Yes ?

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/play