The onloadstart
property of the GlobalEventHandlers
mixin is an EventHandler
representing the code to be called when the loadstart
event is raised (when progress has begun on the loading of a resource.)
img.onloadstart = funcRef;
funcRef
is the handler function to be called when the resource's loadstart
event fires.
<img src="myImage.jpg">
// 'loadstart' fires first, then 'load', then 'loadend' image.addEventListener('load', function(e) { console.log('Image loaded'); }); image.addEventListener('loadstart', function(e) { console.log('Image load started'); }); image.addEventListener('loadend', function(e) { console.log('Image load finished'); });
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'onloadstart' in that specification. | Living Standard | Initial definition |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | Yes
|
12 | 52 | Yes | Yes
|
Yes
|
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes
|
Yes
|
12 | 52 | Yes
|
Yes
|
Yes
|
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GlobalEventHandlers/onloadstart