The EXT_sRGB extension is part of the WebGL API and adds sRGB support to textures and framebuffer objects.
WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.
Availability: This extension is only available to WebGL1 contexts. In WebGL2, the functionality of this extension is available on the WebGL2 context by default. The constants in WebGL2 are: gl.SRGB, gl.SRGB8, gl.SRGB8_ALPHA8 and gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING.
This extension exposes the following constants, which can be used in the texImage2D(), texSubImage2D(), renderbufferStorage() and getFramebufferAttachmentParameter() methods.
ext.SRGB_EXText.SRGB_ALPHA_EXText.SRGB8_ALPHA8_EXText.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXTgl.LINEAR or ext.SRGB_EXT).var ext = gl.getExtension('EXT_sRGB');
var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.texImage2D(gl.TEXTURE_2D, 0, ext.SRGB_EXT, 512, 512, 0,
ext.SRGB_EXT, gl.UNSIGNED_BYTE, image);
| Specification | Status | Comment |
|---|---|---|
| EXT_sRGB The definition of 'EXT_sRGB' in that specification. | Recommendation | Initial definition. |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | ? | No | 28 | ? | ? | ? |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | ? | ? | No | ? | ? | ? | ? |
WebGLRenderingContext.getExtension()WebGLRenderingContext.texImage2D()WebGLRenderingContext.texSubImage2D()WebGLRenderingContext.renderbufferStorage()WebGLRenderingContext.getFramebufferAttachmentParameter()
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https://developer.mozilla.org/en-US/docs/Web/API/EXT_sRGB