The DelayNode interface represents a delay-line; an AudioNode audio-processing module that causes a delay between the arrival of an input data and its propagation to the output. A DelayNode always has exactly one input and one output, both with the same amount of channels.

When creating a graph that has a cycle, it is mandatory to have at least one DelayNode in the cycle, or the nodes taking part in the cycle will be muted.
| Number of inputs | 1 |
|---|---|
| Number of outputs | 1 |
| Channel count mode | "max" |
| Channel count |
2 (not used in the default count mode) |
| Channel interpretation | "speakers" |
DelayNode()BaseAudioContext.createDelay() factory method.Inherits properties from its parent, AudioNode.
DelayNode.delayTime Read only
AudioParam representing the amount of delay to apply.No specific methods; inherits methods from its parent, AudioNode.
We have created a simple example that allows you to play three different samples on a constant loop — see create-delay (you can also view the source code). If you just press the play buttons, the loops will start immediately; if you slide the sliders up to the right, then press the play buttons, a delay will be introduced, so the looping sounds don't start playing for a short amount of time.
var AudioContext = window.AudioContext || window.webkitAudioContext;
var audioCtx = new AudioContext();
var synthDelay = audioCtx.createDelay(5.0);
...
var synthSource;
playSynth.onclick = function() {
synthSource = audioCtx.createBufferSource();
synthSource.buffer = buffers[2];
synthSource.loop = true;
synthSource.start();
synthSource.connect(synthDelay);
synthDelay.connect(destination);
this.setAttribute('disabled', 'disabled');
}
stopSynth.onclick = function() {
synthSource.disconnect(synthDelay);
synthDelay.disconnect(destination);
synthSource.stop();
playSynth.removeAttribute('disabled');
}
...
var delay1;
rangeSynth.oninput = function() {
delay1 = rangeSynth.value;
synthDelay.delayTime.setValueAtTime(delay1, audioCtx.currentTime);
}
| Specification | Status | Comment |
|---|---|---|
| Web Audio API The definition of 'DelayNode' in that specification. | Working Draft |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | 14 | Yes | 25 | No | 15 | 6 |
DelayNode() constructor |
55
|
? | 53 | No | 42 | ? |
delayTime |
14 | 12 | 25 | No | 15 | 6 |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | Yes | 18 | Yes | 26 | 15 | ? | Yes |
DelayNode() constructor |
55
|
55
|
? | 53 | 42 | ? | 6.0 |
delayTime |
Yes | 18 | Yes | 26 | 15 | ? | Yes |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/DelayNode