The CanvasRenderingContext2D
.translate()
method of the Canvas 2D API adds a translation transformation by moving the canvas and its origin x horizontally and y vertically on the grid.
void ctx.translate(x, y);
x
y
translate
methodThis is just a simple code snippet which uses the translate
method.
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); ctx.translate(50, 50); ctx.fillRect(0, 0, 100, 100); // reset current transformation matrix to the identity matrix ctx.setTransform(1, 0, 0, 1, 0, 0);
Edit the code below and see your changes update live in the canvas:
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'CanvasRenderingContext2D.translate' in that specification. | Living Standard |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | Yes | 12 | Yes | Yes | Yes | Yes |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
CanvasRenderingContext2D
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/translate