The CanvasRenderingContext2D
.textAlign
property of the Canvas 2D API specifies the current text alignment used when drawing text.
The alignment is relative to the x
value of the fillText()
method. For example, if textAlign
is "center"
, then the text's left edge will be at x - (textWidth / 2)
.
ctx.textAlign = "left" || "right" || "center" || "start" || "end";
Possible values:
"left"
"right"
"center"
"start"
"end"
The default value is "start"
.
This example uses the textAlign
property to align some text to the right side of the canvas.
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); ctx.font = '48px serif'; ctx.textAlign = 'right'; ctx.strokeText('Hello world', 400, 100);
Edit the code below to see your changes update live in the canvas:
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'CanvasRenderingContext2D.textAlign' in that specification. | Living Standard |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | Yes | 12 | 3.5 | Yes | Yes | Yes |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes | Yes | Yes | 4 | Yes | Yes | Yes |
CanvasRenderingContext2D
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/textAlign