The CanvasRenderingContext2D.shadowOffsetX property of the Canvas 2D API specifies the distance that shadows will be offset horizontally.
ctx.shadowOffsetX = offset;
offset0. Infinity and NaN values are ignored.shadowOffsetX propertyThis example uses the shadowOffsetX property to apply a horizontal offset to a shadow. Note that shadows are only drawn if the shadowColor property is set to a non-transparent value, as well.
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.shadowColor = 'red';
ctx.shadowOffsetX = 25;
ctx.shadowBlur = 10;
ctx.fillStyle = 'black';
ctx.fillRect(10, 10, 100, 100);
Edit the code below to see your changes update live in the canvas:
| Specification | Status | Comment |
|---|---|---|
| HTML Living Standard The definition of 'CanvasRenderingContext2D.shadowOffsetX' in that specification. | Living Standard |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | Yes | 12 | Yes | Yes | Yes | Yes |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
CanvasRenderingContext2D.CanvasRenderingContext2D.shadowOffsetYCanvasRenderingContext2D.shadowColorCanvasRenderingContext2D.shadowBlur
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/shadowOffsetX