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CanvasRenderingContext2D.resetTransform

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The CanvasRenderingContext2D.resetTransform() method of the Canvas 2D API resets the current transform to the identity matrix.

Syntax

void ctx.resetTransform();

Examples

Using the resetTransform method

This is just a simple code snippet which uses the resetTransform method.

HTML

<canvas id="canvas"></canvas>

JavaScript

var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');

ctx.rotate(45 * Math.PI / 180);
ctx.fillRect(70, 0, 100, 30);

// Reset transformation matrix to the identity matrix
ctx.resetTransform();

Edit the code below to see your changes update live in the canvas:

Polyfill

You can also use the setTransform() method to reset the current transform to the identity matrix, like so:

ctx.setTransform(1, 0, 0, 1, 0, 0);

Specifications

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 31 ? 36 No No No
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support No No ? 36 No No No

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/resetTransform