The start() method on AudioScheduledSourceNode schedules a sound to begin playback at the specified time. If no time is specified, then the sound begins playing immediately.
AudioScheduledSourceNode.start([when [, offset [, duration]]]);
when Optional
AudioContext is using for its currentTime attribute. A value of 0 (or omitting the when parameter entirely) causes the sound to start playback immediately.offset Optional
duration Optional
InvalidStateNodestop().RangeErrorwhen is negative.This example demonstrates how to create an OscillatorNode which is scheduled to start playing in 2 seconds and stop playing 1 second after that. The times are calculated by adding the desired number of seconds to the context's current time stamp returned by AudioContext.currentTime.
context = new AudioContext(); osc = context.createOscillator(); osc.connect(context.destination); /* Schedule the start and stop times for the oscillator */ osc.start(context.currentTime + 2); osc.stop(context.currentTime + 3);
| Specification | Status | Comment |
|---|---|---|
| Web Audio API The definition of 'start()' in that specification. | Working Draft |
| Desktop | ||||||
|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
| Basic support | 57
|
? | 53 | No | 15 | ? |
| Mobile | |||||||
|---|---|---|---|---|---|---|---|
| Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
| Basic support | 57
|
57
|
? | 25 | 15 | ? | Yes |
stop()AudioScheduledSourceNodeAudioBufferSourceNodeConstantSourceNodeOscillatorNode
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https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode/start