The start()
method on AudioScheduledSourceNode
schedules a sound to begin playback at the specified time. If no time is specified, then the sound begins playing immediately.
AudioScheduledSourceNode.start([when [, offset [, duration]]]);
when
Optional
AudioContext
is using for its currentTime
attribute. A value of 0 (or omitting the when
parameter entirely) causes the sound to start playback immediately.offset
Optional
duration
Optional
InvalidStateNode
stop()
.RangeError
when
is negative.This example demonstrates how to create an OscillatorNode
which is scheduled to start playing in 2 seconds and stop playing 1 second after that. The times are calculated by adding the desired number of seconds to the context's current time stamp returned by AudioContext.currentTime
.
context = new AudioContext(); osc = context.createOscillator(); osc.connect(context.destination); /* Schedule the start and stop times for the oscillator */ osc.start(context.currentTime + 2); osc.stop(context.currentTime + 3);
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'start()' in that specification. | Working Draft |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 57
|
? | 53 | No | 15 | ? |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 57
|
57
|
? | 25 | 15 | ? | Yes |
stop()
AudioScheduledSourceNode
AudioBufferSourceNode
ConstantSourceNode
OscillatorNode
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode/start