This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The AnimationEvent.elapsedTime
read-only property is a float
giving the amount of time the animation has been running, in seconds, when this event fired, excluding any time the animation was paused. For an "animationstart"
event, elapsedTime
is 0.0
unless there was a negative value for animation-delay
, in which case the event will be fired with elapsedTime
containing (-1 *
delay)
.
time = AnimationEvent.elapsedTime
Specification | Status | Comment |
---|---|---|
CSS Animations The definition of 'AnimationEvent.elapsedTime' in that specification. | Working Draft | Initial definition. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 43 | 12 | 6 | 10 | Yes | 9 |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes | 43 | Yes | 6 | Yes | Yes | 4.0 |
animation
, animation-delay
, animation-direction
, animation-duration
, animation-fill-mode
, animation-iteration-count
, animation-name
, animation-play-state
, animation-timing-function
, @keyframes
.AnimationEvent
interface it belongs to.
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent/elapsedTime