This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The Animation.startTime
property of the Animation
interface is a double-precision floating-point value which indicates the scheduled time when an animation's playback should begin.
An animation’s start time is the time value of its DocumentTimeline
when its target KeyframeEffect
is scheduled to begin playback. An animation’s start time is initially unresolved (meaning that it's null
because it has no value).
var animationStartedWhen = Animation.startTime; Animation.startTime = newStartTime;
A floating-point number representing the current time in milliseconds, or null
if no time is set. You can read this value to determine what the start time is currently set at, and you can change this value to make the animation start at a different time.
In the Running on Web Animations API example, the we can sync all new animated cats by giving them all the same startTime
as the original running cat:
var catRunning = document.getElementById ("withWAAPI").animate(keyframes, timing); /* A function that makes new cats. */ function addCat(){ var newCat = document.createElement("div"); newCat.classList.add("cat"); return newCat; } /* This is the function that adds a cat to the WAAPI column */ function animateNewCatWithWAAPI() { // make a new cat var newCat = addCat(); // animate said cat with the WAAPI's "animate" function var newAnimationPlayer = newCat.animate(keyframes, timing); // set the animation's start time to be the same as the original .cat#withWAAPI newAnimationPlayer.startTime = catRunning.startTime; // Add the cat to the pile. WAAPICats.appendChild(newCat); }
To offer protection against timing attacks and fingerprinting, the precision of animation.startTime
might get rounded depending on browser settings.
In Firefox, the privacy.reduceTimerPrecision
preference is enabled by default and defaults to 20us in Firefox 59; in 60 it will be 2ms.
// reduced time precision (2ms) in Firefox 60 animation.startTime; // 23.404 // 24.192 // 25.514 // ... // reduced time precision with `privacy.resistFingerprinting` enabled animation.startTime; // 49.8 // 50.6 // 51.7 // ...
In Firefox, you can also enabled privacy.resistFingerprinting
, the precision will be 100ms or the value of privacy.resistFingerprinting.reduceTimerPrecision.microseconds
, whichever is larger.
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'Animation.startTime' in that specification. | Working Draft | Editor's draft. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 39 | ? | 48
|
No | 26 | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 39 | 39 | ? | 48
|
26 | No | 4.0 |
Animation
Animation.currentTime
for the current time of the animation.
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/Animation/startTime