Defined in header <csignal> | ||
---|---|---|
/*signal-handler*/* signal(int sig, /*signal-handler*/* handler); | (1) | |
extern "C" using /*signal-handler*/ = void(int); // exposition-only | (2) |
Sets the handler for signal sig
. The signal handler can be set so that default handling will occur, signal is ignored, or a user-defined function is called.
When signal handler is set to a function and a signal occurs, it is implementation defined whether std::signal(sig, SIG_DFL)
will be executed immediately before the start of signal handler. Also, the implementation can prevent some implementation-defined set of signals from occurring while the signal handler runs.
For some of the signals, the implementation may call std::signal(sig, SIG_IGN)
at the startup of the program. For the rest, the implementation must call std::signal(sig, SIG_DFL)
.
(Note: POSIX introduced sigaction to standardize these implementation-defined behaviors).
sig | - | the signal to set the signal handler to. It can be an implementation-defined value or one of the following values:
|
|||
handler | - | the signal handler. This must be one of the following:
|
Previous signal handler on success or SIG_ERR
on failure (setting a signal handler can be disabled on some implementations).
The following limitations are imposed on the user-defined function that is installed as a signal handler.
If the signal handler is called NOT as a result of
| (until C++17) |
The behavior is undefined if any signal handler performs any of the following:
| (since C++17) |
If the user defined function returns when handling SIGFPE
, SIGILL
, SIGSEGV
or any other implementation-defined signal specifying a computational exception, the behavior is undefined.
If the signal handler is called as a result of std::abort
or std::raise
(synchronous signal), the behavior is undefined if the signal handler calls std::raise
.
On entry to the signal handler, the state of the floating-point environment and the values of all objects is unspecified, except for.
On return from a signal handler, the value of any object modified by the signal handler that is not | (until C++14) |
A call to the function If a signal handler is executed as a result of a call to Two accesses to the same object of type | (since C++14) |
POSIX requires that signal
is thread-safe, and specifies a list of async-signal-safe library functions that may be called from any signal handler.
Signal handlers are expected to have C linkage and, in general, only use the features from the common subset of C and C++. It is implementation-defined if a function with C++ linkage can be used as a signal handler.
#include <csignal> #include <iostream> namespace { volatile std::sig_atomic_t gSignalStatus; } void signal_handler(int signal) { gSignalStatus = signal; } int main() { // Install a signal handler std::signal(SIGINT, signal_handler); std::cout << "SignalValue: " << gSignalStatus << '\n'; std::cout << "Sending signal " << SIGINT << '\n'; std::raise(SIGINT); std::cout << "SignalValue: " << gSignalStatus << '\n'; }
Possible output:
SignalValue: 0 Sending signal 2 SignalValue: 2
runs the signal handler for particular signal (function) |
|
(C++11) | fence between a thread and a signal handler executed in the same thread (function) |
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