Defined in header <memory> | ||
---|---|---|
template< class ForwardIt, class Size > ForwardIt destroy_n( ForwardIt first, Size n ); | (1) | (since C++17) |
template< class ExecutionPolicy, class ForwardIt, class Size > ForwardIt destroy_n( ExecutionPolicy&& policy, ForwardIt first, Size n ); | (2) | (since C++17) |
n
objects in the range starting at first
, as if by for (; n > 0; (void) ++first, --n) std::destroy_at(std::addressof(*first));
policy
. This overload does not participate in overload resolution unless std::is_execution_policy_v<std::decay_t<ExecutionPolicy>>
is truefirst | - | the beginning of the range of elements to destroy |
n | - | the number of elements to destroy |
policy | - | the execution policy to use. See execution policy for details. |
Type requirements | ||
-ForwardIt must meet the requirements of LegacyForwardIterator. |
||
-No increment, assignment, comparison, or indirection through valid instances of ForwardIt may throw exceptions. |
The end of the range of objects that has been destroyed (i.e., std::next(first, n)
).
Linear in n
.
The overload with a template parameter named ExecutionPolicy
reports errors as follows:
ExecutionPolicy
is one of the standard policies, std::terminate
is called. For any other ExecutionPolicy
, the behavior is implementation-defined. std::bad_alloc
is thrown. template<class ForwardIt, class Size> ForwardIt destroy_n( ForwardIt first, Size n ) { for (; n > 0; (void) ++first, --n) std::destroy_at(std::addressof(*first)); return first; } |
The following example demonstrates how to use destroy_n
to destroy a contiguous sequence of elements.
#include <memory> #include <new> #include <iostream> struct Tracer { int value; ~Tracer() { std::cout << value << " destructed\n"; } }; int main() { alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8]; for (int i = 0; i < 8; ++i) new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer)); std::destroy_n(ptr, 8); }
Output:
0 destructed 1 destructed 2 destructed 3 destructed 4 destructed 5 destructed 6 destructed 7 destructed
(C++17) | destroys a range of objects (function template) |
(C++17) | destroys an object at a given address (function template) |
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