Sets the initial values of the static variables to a compile-time constant.
static T & ref = constexpr; | (1) | |
static T object = constexpr; | (2) |
Constant initialization is performed after (until C++14)instead of (since C++14) zero initialization of the static and thread-local objects and before all other initialization. Only the following variables are constant initialized:
The effects of constant initialization are the same as the effects of the corresponding initialization, except that it's guaranteed that it is complete before any other initialization of a static or thread-local object begins, and it may be performed at compile time.
The compiler is permitted to initialize other static and thread-local objects using constant initialization, if it can guarantee that the value would be the same as if the standard order of initialization was followed.
In practice, constant initialization is performed at compile time, and pre-calculated object representations are stored as part of the program image (e.g. in the .data
section). If a variable is both const
and constant-initialized, its object representation may be stored in a read-only section of the program image (e.g. the .rodata
section).
#include <iostream> #include <array> struct S { static const int c; }; const int d = 10 * S::c; // not a constant expression: S::c has no preceding // initializer, this initialization happens after const const int S::c = 5; // constant initialization, guaranteed to happen first int main() { std::cout << "d = " << d << '\n'; std::array<int, S::c> a1; // OK: S::c is a constant expression // std::array<int, d> a2; // error: d is not a constant expression }
Output:
d = 50
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
CWG 2026 | C++14 | zero-init was specified to always occur first, even before constant-init | no zero-init if constant init applies |
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