template <class M> pair<iterator, bool> insert_or_assign(const key_type& k, M&& obj); | (1) | (since C++17) |
template <class M> pair<iterator, bool> insert_or_assign(key_type&& k, M&& obj); | (2) | (since C++17) |
template <class M> iterator insert_or_assign(const_iterator hint, const key_type& k, M&& obj); | (3) | (since C++17) |
template <class M> iterator insert_or_assign(const_iterator hint, key_type&& k, M&& obj); | (4) | (since C++17) |
k
already exists in the container, assigns std::forward<M>(obj)
to the mapped_type
corresponding to the key k
. If the key does not exist, inserts the new value as if by insert, constructing it from value_type(k, std::forward<M>(obj))
value_type(std::move(k), std::forward<M>(obj))
If an insertion occurs and results in a rehashing of the container, all iterators are invalidated. Otherwise iterators are not affected. References are not invalidated. Rehashing occurs only if the new number of elements is greater than max_load_factor()*bucket_count()
.
k | - | the key used both to look up and to insert if not found |
hint | - | iterator to the position before which the new element will be inserted |
obj | - | the value to insert or assign |
true
if the insertion took place and false
if the assignment took place. The iterator component is pointing at the element that was inserted or updatedinsert_or_assign
returns more information than operator[]
and does not require default-constructibility of the mapped type.
#include <iostream> #include <unordered_map> #include <string> int main() { std::unordered_map<std::string, std::string> myMap; myMap.insert_or_assign("a", "apple" ); myMap.insert_or_assign("b", "bannana" ); myMap.insert_or_assign("c", "cherry" ); myMap.insert_or_assign("c", "clementine"); for (const auto &pair : myMap) { std::cout << pair.first << " : " << pair.second << '\n'; } }
Possible output:
c : clementine a : apple b : bannana
access or insert specified element (public member function) |
|
access specified element with bounds checking (public member function) |
|
inserts elements or nodes (since C++17) (public member function) |
|
constructs element in-place (public member function) |
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